Files
goo-engine/source/blender/editors/object/object_utils.cc
T
Hans Goudey 1c0f374ec3 Object: Move transform matrices to runtime struct
The `object_to_world` and `world_to_object` matrices are set during
depsgraph evaluation, calculated from the object's animated location,
rotation, scale, parenting, and constraints. It's confusing and
unnecessary to store them with the original data in DNA.

This commit moves them to `ObjectRuntime` and moves the matrices to
use the C++ `float4x4` type, giving the potential for simplified code
using the C++ abstractions. The matrices are accessible with functions
on `Object` directly since they are used so commonly. Though for write
access, directly using the runtime struct is necessary.

The inverse `world_to_object` matrix is often calculated before it's
used, even though it's calculated as part of depsgraph evaluation.
Long term we might not want to store this in `ObjectRuntime` at all,
and just calculate it on demand. Or at least we should remove the
redundant calculations. That should be done separately though.

Pull Request: https://projects.blender.org/blender/blender/pulls/118210
2024-02-14 16:14:49 +01:00

491 lines
15 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup edobj
*/
#include <cstdlib>
#include <cstring>
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
#include "DNA_meta_types.h"
#include "DNA_object_types.h"
#include "BLI_listbase.h"
#include "BLI_math_matrix.h"
#include "BLI_math_vector.h"
#include "BLI_utildefines.h"
#include "BKE_action.h"
#include "BKE_armature.hh"
#include "BKE_editmesh.hh"
#include "BKE_lattice.hh"
#include "BKE_layer.hh"
#include "BKE_object.hh"
#include "BKE_scene.hh"
#include "DEG_depsgraph_query.hh"
#include "ED_curve.hh"
#include "ED_object.hh" /* own include */
#include "MEM_guardedalloc.h"
/* -------------------------------------------------------------------- */
/** \name Active Element Center
* \{ */
bool ED_object_calc_active_center_for_editmode(Object *obedit,
const bool select_only,
float r_center[3])
{
switch (obedit->type) {
case OB_MESH: {
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMEditSelection ese;
if (BM_select_history_active_get(em->bm, &ese)) {
BM_editselection_center(&ese, r_center);
return true;
}
break;
}
case OB_ARMATURE: {
bArmature *arm = static_cast<bArmature *>(obedit->data);
EditBone *ebo = arm->act_edbone;
if (ebo && (!select_only || (ebo->flag & (BONE_SELECTED | BONE_ROOTSEL)))) {
copy_v3_v3(r_center, ebo->head);
return true;
}
break;
}
case OB_CURVES_LEGACY:
case OB_SURF: {
Curve *cu = static_cast<Curve *>(obedit->data);
if (ED_curve_active_center(cu, r_center)) {
return true;
}
break;
}
case OB_MBALL: {
MetaBall *mb = static_cast<MetaBall *>(obedit->data);
MetaElem *ml_act = mb->lastelem;
if (ml_act && (!select_only || (ml_act->flag & SELECT))) {
copy_v3_v3(r_center, &ml_act->x);
return true;
}
break;
}
case OB_LATTICE: {
BPoint *actbp = BKE_lattice_active_point_get(static_cast<Lattice *>(obedit->data));
if (actbp) {
copy_v3_v3(r_center, actbp->vec);
return true;
}
break;
}
}
return false;
}
bool ED_object_calc_active_center_for_posemode(Object *ob,
const bool select_only,
float r_center[3])
{
bPoseChannel *pchan = BKE_pose_channel_active_if_bonecoll_visible(ob);
if (pchan && (!select_only || (pchan->bone->flag & BONE_SELECTED))) {
copy_v3_v3(r_center, pchan->pose_head);
return true;
}
return false;
}
bool ED_object_calc_active_center(Object *ob, const bool select_only, float r_center[3])
{
if (ob->mode & OB_MODE_EDIT) {
if (ED_object_calc_active_center_for_editmode(ob, select_only, r_center)) {
mul_m4_v3(ob->object_to_world().ptr(), r_center);
return true;
}
return false;
}
if (ob->mode & OB_MODE_POSE) {
if (ED_object_calc_active_center_for_posemode(ob, select_only, r_center)) {
mul_m4_v3(ob->object_to_world().ptr(), r_center);
return true;
}
return false;
}
if (!select_only || (ob->base_flag & BASE_SELECTED)) {
copy_v3_v3(r_center, ob->object_to_world().location());
return true;
}
return false;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Object Child Skip
*
* Don't transform unselected children, this is done using the parent inverse matrix.
*
* \note The complex logic here is caused by mixed selection within a single selection chain,
* otherwise we only need #XFORM_OB_SKIP_CHILD_PARENT_IS_XFORM for single objects.
*
* \{ */
struct XFormObjectSkipChild_Container {
GHash *obchild_in_obmode_map;
};
struct XFormObjectSkipChild {
float obmat_orig[4][4];
float parent_obmat_orig[4][4];
float parent_obmat_inv_orig[4][4];
float parent_recurse_obmat_orig[4][4];
float parentinv_orig[4][4];
Object *ob_parent_recurse;
int mode;
};
XFormObjectSkipChild_Container *ED_object_xform_skip_child_container_create()
{
XFormObjectSkipChild_Container *xcs = static_cast<XFormObjectSkipChild_Container *>(
MEM_callocN(sizeof(*xcs), __func__));
if (xcs->obchild_in_obmode_map == nullptr) {
xcs->obchild_in_obmode_map = BLI_ghash_ptr_new(__func__);
}
return xcs;
}
void ED_object_xform_skip_child_container_item_ensure_from_array(
XFormObjectSkipChild_Container *xcs,
const Scene *scene,
ViewLayer *view_layer,
Object **objects,
uint objects_len)
{
GSet *objects_in_transdata = BLI_gset_ptr_new_ex(__func__, objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob = objects[ob_index];
BLI_gset_add(objects_in_transdata, ob);
}
BKE_view_layer_synced_ensure(scene, view_layer);
ListBase *object_bases = BKE_view_layer_object_bases_get(view_layer);
LISTBASE_FOREACH (Base *, base, object_bases) {
Object *ob = base->object;
if (ob->parent != nullptr) {
if (!BLI_gset_haskey(objects_in_transdata, ob)) {
if (BLI_gset_haskey(objects_in_transdata, ob->parent)) {
ED_object_xform_skip_child_container_item_ensure(
xcs, ob, nullptr, XFORM_OB_SKIP_CHILD_PARENT_IS_XFORM);
}
}
else {
if (!BLI_gset_haskey(objects_in_transdata, ob->parent)) {
Object *ob_parent_recurse = ob->parent;
if (ob_parent_recurse != nullptr) {
while (ob_parent_recurse != nullptr) {
if (BLI_gset_haskey(objects_in_transdata, ob_parent_recurse)) {
break;
}
ob_parent_recurse = ob_parent_recurse->parent;
}
if (ob_parent_recurse) {
ED_object_xform_skip_child_container_item_ensure(
xcs, ob, ob_parent_recurse, XFORM_OB_SKIP_CHILD_PARENT_APPLY);
}
}
}
}
}
}
LISTBASE_FOREACH (Base *, base, object_bases) {
Object *ob = base->object;
if (BLI_gset_haskey(objects_in_transdata, ob)) {
/* pass. */
}
else if (ob->parent != nullptr) {
if (BLI_gset_haskey(objects_in_transdata, ob->parent)) {
if (!BLI_gset_haskey(objects_in_transdata, ob)) {
ED_object_xform_skip_child_container_item_ensure(
xcs, ob, nullptr, XFORM_OB_SKIP_CHILD_PARENT_IS_XFORM);
}
}
}
}
BLI_gset_free(objects_in_transdata, nullptr);
}
void ED_object_xform_skip_child_container_destroy(XFormObjectSkipChild_Container *xcs)
{
BLI_ghash_free(xcs->obchild_in_obmode_map, nullptr, MEM_freeN);
MEM_freeN(xcs);
}
void ED_object_xform_skip_child_container_item_ensure(XFormObjectSkipChild_Container *xcs,
Object *ob,
Object *ob_parent_recurse,
int mode)
{
void **xf_p;
if (!BLI_ghash_ensure_p(xcs->obchild_in_obmode_map, ob, &xf_p)) {
XFormObjectSkipChild *xf = static_cast<XFormObjectSkipChild *>(
MEM_mallocN(sizeof(*xf), __func__));
copy_m4_m4(xf->parentinv_orig, ob->parentinv);
copy_m4_m4(xf->obmat_orig, ob->object_to_world().ptr());
copy_m4_m4(xf->parent_obmat_orig, ob->parent->object_to_world().ptr());
invert_m4_m4(xf->parent_obmat_inv_orig, ob->parent->object_to_world().ptr());
if (ob_parent_recurse) {
copy_m4_m4(xf->parent_recurse_obmat_orig, ob_parent_recurse->object_to_world().ptr());
}
xf->mode = mode;
xf->ob_parent_recurse = ob_parent_recurse;
*xf_p = xf;
}
}
void ED_object_xform_skip_child_container_update_all(XFormObjectSkipChild_Container *xcs,
Main *bmain,
Depsgraph *depsgraph)
{
BKE_scene_graph_evaluated_ensure(depsgraph, bmain);
GHashIterator gh_iter;
GHASH_ITER (gh_iter, xcs->obchild_in_obmode_map) {
Object *ob = static_cast<Object *>(BLI_ghashIterator_getKey(&gh_iter));
XFormObjectSkipChild *xf = static_cast<XFormObjectSkipChild *>(
BLI_ghashIterator_getValue(&gh_iter));
/* The following blocks below assign 'dmat'. */
float dmat[4][4];
if (xf->mode == XFORM_OB_SKIP_CHILD_PARENT_IS_XFORM) {
/* Parent is transformed, this isn't so compensate. */
Object *ob_parent_eval = DEG_get_evaluated_object(depsgraph, ob->parent);
mul_m4_m4m4(dmat, xf->parent_obmat_inv_orig, ob_parent_eval->object_to_world().ptr());
invert_m4(dmat);
}
else if (xf->mode == XFORM_OB_SKIP_CHILD_PARENT_IS_XFORM_INDIRECT) {
/* Calculate parent matrix (from the root transform). */
Object *ob_parent_recurse_eval = DEG_get_evaluated_object(depsgraph, xf->ob_parent_recurse);
float parent_recurse_obmat_inv[4][4];
invert_m4_m4(parent_recurse_obmat_inv, ob_parent_recurse_eval->object_to_world().ptr());
mul_m4_m4m4(dmat, xf->parent_recurse_obmat_orig, parent_recurse_obmat_inv);
invert_m4(dmat);
float parent_obmat_calc[4][4];
mul_m4_m4m4(parent_obmat_calc, dmat, xf->parent_obmat_orig);
/* Apply to the parent inverse matrix. */
mul_m4_m4m4(dmat, xf->parent_obmat_inv_orig, parent_obmat_calc);
invert_m4(dmat);
}
else {
BLI_assert(xf->mode == XFORM_OB_SKIP_CHILD_PARENT_APPLY);
/* Transform this - without transform data. */
Object *ob_parent_recurse_eval = DEG_get_evaluated_object(depsgraph, xf->ob_parent_recurse);
float parent_recurse_obmat_inv[4][4];
invert_m4_m4(parent_recurse_obmat_inv, ob_parent_recurse_eval->object_to_world().ptr());
mul_m4_m4m4(dmat, xf->parent_recurse_obmat_orig, parent_recurse_obmat_inv);
invert_m4(dmat);
float obmat_calc[4][4];
mul_m4_m4m4(obmat_calc, dmat, xf->obmat_orig);
/* obmat_calc is just obmat. */
/* Get the matrices relative to the parent. */
float obmat_parent_relative_orig[4][4];
float obmat_parent_relative_calc[4][4];
float obmat_parent_relative_inv_orig[4][4];
mul_m4_m4m4(obmat_parent_relative_orig, xf->parent_obmat_inv_orig, xf->obmat_orig);
mul_m4_m4m4(obmat_parent_relative_calc, xf->parent_obmat_inv_orig, obmat_calc);
invert_m4_m4(obmat_parent_relative_inv_orig, obmat_parent_relative_orig);
/* Apply to the parent inverse matrix. */
mul_m4_m4m4(dmat, obmat_parent_relative_calc, obmat_parent_relative_inv_orig);
}
mul_m4_m4m4(ob->parentinv, dmat, xf->parentinv_orig);
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Object Data Transform Container
*
* Use to implement 'Affect Only Origins' feature.
*
* \{ */
struct XFormObjectData_Container {
GHash *obdata_in_obmode_map;
};
struct XFormObjectData_Extra {
Object *ob;
float obmat_orig[4][4];
XFormObjectData *xod;
};
void ED_object_data_xform_container_item_ensure(XFormObjectData_Container *xds, Object *ob)
{
if (xds->obdata_in_obmode_map == nullptr) {
xds->obdata_in_obmode_map = BLI_ghash_ptr_new(__func__);
}
void **xf_p;
if (!BLI_ghash_ensure_p(xds->obdata_in_obmode_map, ob->data, &xf_p)) {
XFormObjectData_Extra *xf = static_cast<XFormObjectData_Extra *>(
MEM_mallocN(sizeof(*xf), __func__));
copy_m4_m4(xf->obmat_orig, ob->object_to_world().ptr());
xf->ob = ob;
/* Result may be nullptr, that's OK. */
xf->xod = ED_object_data_xform_create(static_cast<ID *>(ob->data));
*xf_p = xf;
}
}
void ED_object_data_xform_container_update_all(XFormObjectData_Container *xds,
Main *bmain,
Depsgraph *depsgraph)
{
if (xds->obdata_in_obmode_map == nullptr) {
return;
}
BKE_scene_graph_evaluated_ensure(depsgraph, bmain);
GHashIterator gh_iter;
GHASH_ITER (gh_iter, xds->obdata_in_obmode_map) {
ID *id = static_cast<ID *>(BLI_ghashIterator_getKey(&gh_iter));
XFormObjectData_Extra *xf = static_cast<XFormObjectData_Extra *>(
BLI_ghashIterator_getValue(&gh_iter));
if (xf->xod == nullptr) {
continue;
}
Object *ob_eval = DEG_get_evaluated_object(depsgraph, xf->ob);
float imat[4][4], dmat[4][4];
invert_m4_m4(imat, xf->obmat_orig);
mul_m4_m4m4(dmat, imat, ob_eval->object_to_world().ptr());
invert_m4(dmat);
ED_object_data_xform_by_mat4(xf->xod, dmat);
if (xf->ob->type == OB_ARMATURE) {
/* TODO: none of the current flags properly update armatures, needs investigation. */
DEG_id_tag_update(id, 0);
}
else {
DEG_id_tag_update(id, ID_RECALC_GEOMETRY);
}
}
}
/** Callback for #GHash free. */
static void trans_obdata_in_obmode_free_elem(void *xf_p)
{
XFormObjectData_Extra *xf = static_cast<XFormObjectData_Extra *>(xf_p);
if (xf->xod) {
ED_object_data_xform_destroy(xf->xod);
}
MEM_freeN(xf);
}
XFormObjectData_Container *ED_object_data_xform_container_create()
{
XFormObjectData_Container *xds = static_cast<XFormObjectData_Container *>(
MEM_callocN(sizeof(*xds), __func__));
xds->obdata_in_obmode_map = BLI_ghash_ptr_new(__func__);
return xds;
}
void ED_object_data_xform_container_destroy(XFormObjectData_Container *xds)
{
BLI_ghash_free(xds->obdata_in_obmode_map, nullptr, trans_obdata_in_obmode_free_elem);
MEM_freeN(xds);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Transform Object Array
*
* Low level object transform function, transforming objects by `matrix`.
* Simple alternative to full transform logic.
* \{ */
static bool object_parent_in_set(GSet *objects_set, Object *ob)
{
for (Object *parent = ob->parent; parent; parent = parent->parent) {
if (BLI_gset_lookup(objects_set, parent)) {
return true;
}
}
return false;
}
void ED_object_xform_array_m4(Object **objects, uint objects_len, const float matrix[4][4])
{
/* Filter out objects that have parents in `objects_set`. */
{
GSet *objects_set = BLI_gset_ptr_new_ex(__func__, objects_len);
for (uint i = 0; i < objects_len; i++) {
BLI_gset_add(objects_set, objects[i]);
}
for (uint i = 0; i < objects_len;) {
if (object_parent_in_set(objects_set, objects[i])) {
objects[i] = objects[--objects_len];
}
else {
i++;
}
}
BLI_gset_free(objects_set, nullptr);
}
/* Detect translation only matrix, prevent rotation/scale channels from being touched at all. */
bool is_translation_only;
{
float test_m4_a[4][4], test_m4_b[4][4];
unit_m4(test_m4_a);
copy_m4_m4(test_m4_b, matrix);
zero_v3(test_m4_b[3]);
is_translation_only = equals_m4m4(test_m4_a, test_m4_b);
}
if (is_translation_only) {
for (uint i = 0; i < objects_len; i++) {
Object *ob = objects[i];
add_v3_v3(ob->loc, matrix[3]);
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
}
}
else {
for (uint i = 0; i < objects_len; i++) {
float m4[4][4];
Object *ob = objects[i];
BKE_object_to_mat4(ob, m4);
mul_m4_m4m4(m4, matrix, m4);
BKE_object_apply_mat4(ob, m4, true, true);
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
}
}
}
/** \} */