Files
goo-engine/intern
Alaska 40587d2781 Fix #137420: RDNA1 renders the Principled BSDF incorrectly in some scenes
This commits fixes a issue where RDNA1 GPUs with the HIP backend in
Cycles would render some scenes incorrectly.

This is done by setting the optimization level for RDNA1 GPUs to `O1`
for RDNA1 GPUs when compiling HIP kernels on Windows.

Pull Request: https://projects.blender.org/blender/blender/pulls/137421
2025-04-14 12:59:12 +02:00
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