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goo-engine/intern/cycles/kernel/split
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Lukas Stockner 2dccf5a6e8 Cycles: Fix OpenCL split kernel compilation after recent CUDA 8 performance fix
2016-10-07 18:50:43 +02:00
..
kernel_background_buffer_update.h
Cycles: Cleanup code style in split kernel
2016-09-19 16:05:12 +02:00
kernel_data_init.h
Cycles: Cleanup code style in split kernel
2016-09-19 16:05:12 +02:00
kernel_direct_lighting.h
Cycles: Stop lamp sampling if the lamp isn't visible
2016-09-14 19:45:12 +02:00
kernel_holdout_emission_blurring_pathtermination_ao.h
Cycles: Cleanup code style in split kernel
2016-09-19 16:05:12 +02:00
kernel_lamp_emission.h
Cycles CUDA: reduce stack memory by reusing ShaderData.
2016-05-23 22:29:24 +02:00
kernel_next_iteration_setup.h
Cycles: Cleanup code style in split kernel
2016-09-19 16:05:12 +02:00
kernel_scene_intersect.h
Cycles: Fix OpenCL split kernel compilation after recent CUDA 8 performance fix
2016-10-07 18:50:43 +02:00
kernel_shader_eval.h
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
2016-06-23 22:57:26 +02:00
kernel_shadow_blocked.h
Cycles CUDA: reduce stack memory by reusing ShaderData.
2016-05-23 22:29:24 +02:00
kernel_split_common.h
Cycles: Move BVK kernel files to own directory
2016-07-11 13:58:47 +02:00
kernel_sum_all_radiance.h
…
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