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dillongoostudios
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goo-engine
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4b6be3c19b22af74b2f5aa2f60f38662e6c4c113
goo-engine
/
source
/
gameengine
/
SceneGraph
T
History
Campbell Barton
5d56a901a8
code cleanup: c++ - use empty() rather than size(), use prefix operators for non-primitive types - recommended for non primitive types.
2012-09-20 00:55:32 +00:00
..
CMakeLists.txt
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SConscript
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SG_BBox.cpp
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SG_BBox.h
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SG_Controller.cpp
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SG_Controller.h
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SG_DList.h
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SG_IObject.cpp
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SG_IObject.h
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SG_Node.cpp
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SG_Node.h
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SG_ParentRelation.h
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SG_QList.h
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SG_Spatial.cpp
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SG_Spatial.h
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SG_Tree.cpp
code cleanup: c++ - use empty() rather than size(), use prefix operators for non-primitive types - recommended for non primitive types.
2012-09-20 00:55:32 +00:00
SG_Tree.h
…