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goo-engine/source/blender/python/gpu
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Clément Foucault fe5efccd8f GPUOffscreen: Push the GL state before and after binding
This avoids wrong viewport and scissor bounds with BGL commands.
2020-09-12 17:34:51 +02:00
..
CMakeLists.txt
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gpu_py_api.c
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gpu_py_api.h
Merge branch 'blender-v2.90-release' into master
2020-08-07 10:04:57 +02:00
gpu_py_batch.c
GPUVertBuf: Make GPUVertBuf private to the GPU module
2020-09-06 22:13:06 +02:00
gpu_py_batch.h
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gpu_py_element.c
Cleanup: GPU: Rename GPU_element to GPU_index_buffer
2020-09-06 22:13:06 +02:00
gpu_py_element.h
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gpu_py_matrix.c
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gpu_py_matrix.h
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gpu_py_offscreen.c
GPUOffscreen: Push the GL state before and after binding
2020-09-12 17:34:51 +02:00
gpu_py_offscreen.h
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gpu_py_select.c
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gpu_py_select.h
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gpu_py_shader.c
Cleanup: spelling, correct comments
2020-09-11 14:57:27 +10:00
gpu_py_shader.h
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gpu_py_types.c
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gpu_py_types.h
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gpu_py_vertex_buffer.c
GPUVertBuf: Make GPUVertBuf private to the GPU module
2020-09-06 22:13:06 +02:00
gpu_py_vertex_buffer.h
Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fix
2020-09-04 21:04:16 +02:00
gpu_py_vertex_format.c
Cleanup: use const variables where possible in the Python API
2020-08-20 16:10:13 +10:00
gpu_py_vertex_format.h
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