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4e851ac670ce54996270b02ad1663ea86b15a2ab
goo-engine/source/blender/gpu/intern
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Campbell Barton 0ac1564f68 opengl render was freeing all images from the graphics card each update.
with some 4x4k and 4x8k textures this becomes very slow.

only free animated textures (movies and sequences)
2010-05-20 16:08:06 +00:00
..
gpu_buffers.c
warning cleanup, also made voxel.c and volumetric.c use BM_INLINE define rather then having their own ifdefs in each file.
2010-04-24 10:08:07 +00:00
gpu_codegen.c
ghash alloc string from render branch
2010-05-07 07:54:25 +00:00
gpu_codegen.h
spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)
2010-03-22 09:30:00 +00:00
gpu_draw.c
opengl render was freeing all images from the graphics card each update.
2010-05-20 16:08:06 +00:00
gpu_extensions.c
Make memstat easier to read, add missing Intel ID and cleanups.
2010-04-14 21:12:05 +00:00
gpu_material.c
spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)
2010-03-22 09:30:00 +00:00
gpu_shader_material.glsl
material shader curve factor (same as compo node)
2009-11-09 16:00:12 +00:00
gpu_shader_material.glsl.c
material shader curve factor (same as compo node)
2009-11-09 16:00:12 +00:00
gpu_shader_vertex.glsl
…
gpu_shader_vertex.glsl.c
…
Makefile
2.5: fix compilation of smoke commit for Makesfiles as well.
2009-09-09 19:42:53 +00:00
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