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goo-engine
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4f83caab94ba1afd97528dfce2ccdf0340042347
goo-engine
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source
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gameengine
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Expressions
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History
Jacques Beuarain
24f4440d05
CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on.
2006-11-17 02:27:12 +00:00
..
BoolValue.cpp
…
BoolValue.h
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CMakeLists.txt
CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on.
2006-11-17 02:27:12 +00:00
ConstExpr.cpp
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ConstExpr.h
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EmptyValue.cpp
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EmptyValue.h
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ErrorValue.cpp
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ErrorValue.h
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EXP_C-Api.cpp
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EXP_C-Api.h
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Expression.cpp
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Expression.h
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FloatValue.cpp
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FloatValue.h
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IdentifierExpr.cpp
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IdentifierExpr.h
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IfExpr.cpp
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IfExpr.h
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InputParser.cpp
Big patches:
2005-03-25 10:33:39 +00:00
InputParser.h
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IntValue.cpp
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IntValue.h
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KX_HashedPtr.cpp
applied the 64-bit pointer patch submitted by Ken Hughes
2005-11-28 06:51:54 +00:00
KX_HashedPtr.h
applied the 64-bit pointer patch submitted by Ken Hughes
2005-11-28 06:51:54 +00:00
KX_Python_dynamic.h
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KX_Python_static.h
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KX_Python.h
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ListValue.cpp
Python updates:
2004-06-07 11:03:12 +00:00
ListValue.h
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
2004-05-16 13:05:15 +00:00
Makefile
Big patches:
2005-03-25 10:33:39 +00:00
Operator1Expr.cpp
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Operator1Expr.h
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Operator2Expr.cpp
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Operator2Expr.h
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PyObjectPlus.cpp
prepared physics/game engine infrastructure for vehicle support.
2006-01-30 20:33:59 +00:00
PyObjectPlus.h
Forgot to add 'ForgetReference' for game-python objects.
2005-12-20 09:13:06 +00:00
SConscript
==SCons==
2006-02-07 21:24:36 +00:00
StringValue.cpp
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StringValue.h
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Value.cpp
Sorry to break the cvs-closed status, so if you really need to make a new 2.40 build, just disable the game engine if it doesn't compile for a platform. Again, sorry if this breaks non-windows platforms, but I hope people help to get this amazing fix working for all platforms. Armature-fixing contribution from Snailrose. Also lots of cool things from Snailrose and Lagan.
2006-01-06 03:46:54 +00:00
Value.h
Sorry to break the cvs-closed status, so if you really need to make a new 2.40 build, just disable the game engine if it doesn't compile for a platform. Again, sorry if this breaks non-windows platforms, but I hope people help to get this amazing fix working for all platforms. Armature-fixing contribution from Snailrose. Also lots of cool things from Snailrose and Lagan.
2006-01-06 03:46:54 +00:00
VectorValue.cpp
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VectorValue.h
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VoidValue.h
…