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goo-engine
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53f6057aedfa94bbaa8e0e3773ea37726e1edf73
goo-engine
/
source
/
blender
/
gpu
T
History
Antony Riakiotakis
c6d85407d4
Forgotten to add this on last commit. This would cause dyntopo to always
...
refresh all its nodes if show diffuse was on.
2014-04-03 04:03:46 +03:00
..
intern
Forgotten to add this on last commit. This would cause dyntopo to always
2014-04-03 04:03:46 +03:00
shaders
Make matcaps suck less
2014-04-01 19:27:13 +03:00
CMakeLists.txt
move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading)
2013-05-28 19:35:26 +00:00
GPU_buffers.h
Fix T39517,
2014-04-03 00:39:42 +03:00
GPU_draw.h
Fix T39517,
2014-04-03 00:39:42 +03:00
GPU_extensions.h
Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define
2014-04-01 15:22:28 +11:00
GPU_material.h
Refactor to recent matcap built-ins to not use the built in system.
2014-04-02 15:08:04 +03:00
GPU_simple_shader.h
OpenGL: more work on fixed function lighting implementation as GLSL.
2013-03-10 15:38:23 +00:00
SConscript
move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading)
2013-05-28 19:35:26 +00:00