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goo-engine/source/gameengine/Network
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Campbell Barton 14d33b3c1f BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
* off by default.
* new/delete are at the bottom of each class
* python BGE objects have the new/delete in the Py_Header macro.
2009-08-18 15:37:31 +00:00
..
LoopBackNetwork
2.5 / SCons / BGE
2008-12-24 21:33:51 +00:00
TerraplayNetwork
…
CMakeLists.txt
…
Makefile
…
NG_NetworkDeviceInterface.h
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
2009-08-18 15:37:31 +00:00
NG_NetworkMessage.cpp
…
NG_NetworkMessage.h
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
2009-08-18 15:37:31 +00:00
NG_NetworkObject.cpp
…
NG_NetworkObject.h
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
2009-08-18 15:37:31 +00:00
NG_NetworkScene.cpp
2.50:
2009-06-08 20:08:19 +00:00
NG_NetworkScene.h
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
2009-08-18 15:37:31 +00:00
SConscript
2.5 / SCons / BGE
2008-12-24 21:33:51 +00:00
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