Files
goo-engine/source/blender/modifiers/intern
Campbell Barton 0ee45c9301 more optimal method of calculating the normal for the solidify modifier.
When adding 2 unit length vectors, the length can be used to calculate the angle.
2013-05-08 14:33:02 +00:00
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2013-01-23 07:26:39 +00:00
2013-01-21 15:41:00 +00:00