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dillongoostudios
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goo-engine
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57ae0f7680918f7a1971fb8d56a02cd06ee8b666
goo-engine
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source
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Campbell Barton
57ae0f7680
modification to r57023, use active color but only draw face-stipple when selected. (active-unselected isn't in common usage for mesh editmode).
2013-05-27 13:03:33 +00:00
..
blender
modification to r57023, use active color but only draw face-stipple when selected. (active-unselected isn't in common usage for mesh editmode).
2013-05-27 13:03:33 +00:00
blenderplayer
This commit addresses the somewhat weak handling of stackless textures in Blender with default (BI) renderer. To do so, it's defining an "other" texture context, and when in this one, it switches to using the "new shading" texture handling already known with Cycles engine.
2013-05-17 07:10:10 +00:00
creator
code cleanup: typo and stop manpage turning '$' into italic.
2013-05-25 02:21:50 +00:00
gameengine
BLI_math rename functions:
2013-05-26 18:36:25 +00:00
icons
…
tests
freestyle lineset
tag
attribute was defined but not used, also some code cleanup.
2013-04-07 01:38:03 +00:00
CMakeLists.txt
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SConscript
…