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5cd28bbe8071e4e83fe0baafe8e04360f65c1778
goo-engine/source/gameengine/SceneGraph
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Mitchell Stokes 411a49445f BGE: Making sure m_left, m_right, m_parent, m_radius, and m_client_object are initialized in the SG_Tree constructors.
2013-08-03 05:01:57 +00:00
..
CMakeLists.txt
clang/cmake - quiet warnings for external libs and reference moto as a system include.
2013-07-15 08:26:16 +00:00
SConscript
split bge includes for scons onto their own lines (for easier merging)
2013-05-29 21:56:55 +00:00
SG_BBox.cpp
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SG_BBox.h
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SG_Controller.cpp
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SG_Controller.h
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SG_DList.h
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SG_IObject.cpp
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SG_IObject.h
style cleanup:
2013-03-26 07:29:01 +00:00
SG_Node.cpp
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SG_Node.h
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SG_ParentRelation.h
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SG_QList.h
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SG_Spatial.cpp
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SG_Spatial.h
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SG_Tree.cpp
BGE: Making sure m_left, m_right, m_parent, m_radius, and m_client_object are initialized in the SG_Tree constructors.
2013-08-03 05:01:57 +00:00
SG_Tree.h
…
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