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dillongoostudios/goo-engine
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5f18d863a9782c728ae4e9809cadffdbfe16632f
goo-engine/source/blender/render/intern/include
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Campbell Barton d900f5be55 Code cleanup: use bools where possible
2014-02-03 19:35:44 +11:00
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envmap.h
3D Viewport rendering (Blender Internal)
2013-05-17 11:13:46 +00:00
gammaCorrectionTables.h
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initrender.h
Blender Internal Render in viewport
2013-04-16 17:39:20 +00:00
occlusion.h
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pixelblending.h
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pixelshading.h
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pointdensity.h
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raycounter.h
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rayintersection.h
3D Viewport rendering (Blender Internal)
2013-05-17 11:13:46 +00:00
rayobject.h
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render_result.h
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render_types.h
Code cleanup: use bools where possible
2014-02-03 19:35:44 +11:00
rendercore.h
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renderdatabase.h
Fix T37675: blender internal viewport render not updating properly with volumes.
2013-12-18 15:46:30 +01:00
renderpipeline.h
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shadbuf.h
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shading.h
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sss.h
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strand.h
remove nan copyrights from code added since blender become opensource (copy paste errors), also remove BKE_script.h
2013-07-02 10:14:59 +00:00
sunsky.h
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texture_ocean.h
code cleanup: headers - doxy comments.
2013-09-12 03:02:50 +00:00
texture.h
Fix T36165: blender internal HDR textures with negative values got clamped.
2014-01-23 18:49:10 +01:00
volume_precache.h
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volumetric.h
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voxeldata.h
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zbuf.h
disable cycles when building without python, also use const for function args in more places.
2013-08-07 22:40:03 +00:00
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