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5f9ea0d7eb675dceb5ef981d0bbe221237a3c6fc
goo-engine/source/blender/gpu/intern
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Campbell Barton 5ddc7d64a8 optimize bmesh operations that use triangle BMFace's (dyn-topo and mesh conversion).
2013-01-16 21:09:54 +00:00
..
gpu_buffers.c
optimize bmesh operations that use triangle BMFace's (dyn-topo and mesh conversion).
2013-01-16 21:09:54 +00:00
gpu_codegen.c
Fixes related to #33087:
2012-11-06 19:58:48 +00:00
gpu_codegen.h
Fix issue after commit 50282: float texture painting non-color data textures did
2012-10-25 15:25:28 +00:00
gpu_draw.c
Alpha premul pipeline cleanup
2012-12-31 13:52:13 +00:00
gpu_extensions.c
style cleanup
2012-12-28 14:19:05 +00:00
gpu_material.c
BGE: Adding preliminary alpha shadow support for Simple shadow maps. They do not work in the viewport nor do they work for Variance shadow maps.
2013-01-12 20:01:58 +00:00
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