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dillongoostudios
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goo-engine
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61457571af4f67aeecfbc44def23fd3994784df1
goo-engine
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source
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Campbell Barton
61457571af
use fpe_handler on linux when running with -d, this runs a function rarther then quitting, use for setting breakpoints to find where nan/inf occur.
2010-02-03 15:50:08 +00:00
..
blender
bugfix [
#20709
] Strange rendering artifacts in raytraced refraction
2010-02-03 13:54:09 +00:00
blenderplayer
stub additions for building the game engine
2010-02-01 09:33:32 +00:00
creator
use fpe_handler on linux when running with -d, this runs a function rarther then quitting, use for setting breakpoints to find where nan/inf occur.
2010-02-03 15:50:08 +00:00
darwin
OS X Makefiles:
2010-01-03 20:35:13 +00:00
gameengine
BGE: fix for [
#20684
] Game Render blanks screen on Anaglyph Stereo view
2010-02-01 15:13:05 +00:00
icons
this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit
2010-02-01 18:39:41 +00:00
kernel
…
CMakeLists.txt
…
Makefile
Change order of linking slightly so things link.
2010-01-22 16:28:16 +00:00
nan_compile.mk
Drag and drop 2.5 integration! Finally, slashdot regulars can use
2010-01-26 18:18:21 +00:00
nan_definitions.mk
Drag and drop 2.5 integration! Finally, slashdot regulars can use
2010-01-26 18:18:21 +00:00
nan_link.mk
add OpenCOLLADA support to Makefiles
2010-01-10 09:11:48 +00:00
nan_subdirs.mk
…
nan_warn.mk
…
SConscript
this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit
2010-02-01 18:39:41 +00:00