b48031df8e
Replace the 'armature layers' operator (which would toggle visibility of armature layers) with the 'bone collections' menu (which allows assigning to and unassigning from bone collections). The functionality of these operators is quite different, but it unifies the behaviour between armature pose and edit modes. Selecting which bone collections are visible in the 3D Viewport may be reintroduced after nestable bone collections are implemented. Otherwise the list of bone collections will likely become unwieldy.