73e345f85f
Previously the colors were just uploaded as white, the default value. Even if they aren't interpolated properly, it is still helpful to see the colors. At worst, the unaffected parts of the mesh will still look right. A previous commit made vertex colors interpolate properly, but face corner colors will still reset to their default value. As a reminder, only color and byte color attributes are currently supported for the specialized PBVH drawing. Pull Request: https://projects.blender.org/blender/blender/pulls/113333