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6757ca8b40bcb87cfd710b99bc44e450fff74995
goo-engine/source/blender/gpu
T
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Campbell Barton 81e584ed17 CMake: Use GCC7's -Wimplicit-fallthrough=5
Use to avoid accidental missing break statements,
use ATTR_FALLTHROUGH to suppress.
2017-05-20 14:01:03 +10:00
..
intern
CMake: Use GCC7's -Wimplicit-fallthrough=5
2017-05-20 14:01:03 +10:00
shaders
Fix T51408: Cycles - Principled BSDF Shader - Transparency is not working as expected
2017-05-18 13:18:19 +02:00
CMakeLists.txt
3D View: new nethod of opengl selection
2017-03-09 06:22:02 +11:00
GPU_basic_shader.h
GPU: avoid multiple bind calls in GPU_draw_pbvh_buffers
2016-06-10 06:09:11 +10:00
GPU_buffers.h
Cleanup: GPU PBVH naming
2017-05-11 22:05:19 +10:00
GPU_compositing.h
GPU compositing:
2016-03-21 22:43:03 +01:00
GPU_debug.h
Fix redundant declarations after recent changes in GPU debug
2016-08-16 14:40:23 +02:00
GPU_draw.h
GPU: move select index code out of WM
2016-06-25 21:13:33 +10:00
GPU_extensions.h
OpenGL: remove GLSL support query (it's always supported)
2016-10-10 01:28:30 -04:00
GPU_framebuffer.h
…
GPU_glew.h
…
GPU_init_exit.h
…
GPU_material.h
Object Info node support for GLSL mode and the internal render
2017-04-14 18:15:57 +03:00
GPU_select.h
3D View: new nethod of opengl selection
2017-03-09 06:22:02 +11:00
GPU_shader.h
Viewport smoke: add support to render the volume using a color ramp.
2016-10-30 12:29:05 +01:00
GPU_texture.h
…
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