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70064914512216d0dfdab4e2ccbdaca2387bd450
goo-engine/source/gameengine/Network
T
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Campbell Barton afacd18498 use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
..
LoopBackNetwork
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
TerraplayNetwork
Update address in license block.
2010-08-10 21:22:26 +00:00
CMakeLists.txt
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
Makefile
Update address in license block.
2010-08-10 21:22:26 +00:00
NG_NetworkDeviceInterface.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
NG_NetworkMessage.cpp
…
NG_NetworkMessage.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
NG_NetworkObject.cpp
…
NG_NetworkObject.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
NG_NetworkScene.cpp
- correct some spelling errors.
2010-07-20 10:41:08 +00:00
NG_NetworkScene.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
SConscript
rename libs internal libs for CMake + SCons (used in MSVC project files)
2010-11-18 11:42:05 +00:00
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