744f3b2823
"Own" (the adjective) cannot be used on its own. It should be combined with something like "its own", "our own", "her own", or "the object's own". It also isn't used separately to mean something like "separate". Also, "its own" is correct instead of "it's own" which is a misues of the verb.
111 lines
3.3 KiB
C
111 lines
3.3 KiB
C
/* SPDX-FileCopyrightText: 2023 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
/** \file
|
|
* \ingroup DNA
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
/* clang-format off */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Viewport Struct
|
|
* \{ */
|
|
|
|
#define _DNA_DEFAULT_View3DShading \
|
|
{ \
|
|
.type = OB_SOLID, \
|
|
.prev_type = OB_SOLID, \
|
|
.flag = V3D_SHADING_SPECULAR_HIGHLIGHT | V3D_SHADING_XRAY_WIREFRAME | \
|
|
V3D_SHADING_SCENE_LIGHTS_RENDER | V3D_SHADING_SCENE_WORLD_RENDER, \
|
|
.light = V3D_LIGHTING_STUDIO, \
|
|
.shadow_intensity = 0.5f, \
|
|
.xray_alpha = 0.5f, \
|
|
.xray_alpha_wire = 0.5f, \
|
|
.cavity_valley_factor = 1.0f, \
|
|
.cavity_ridge_factor = 1.0f, \
|
|
.cavity_type = V3D_SHADING_CAVITY_CURVATURE, \
|
|
.curvature_ridge_factor = 1.0f, \
|
|
.curvature_valley_factor = 1.0f, \
|
|
.single_color = {0.8f, 0.8f, 0.8f}, \
|
|
.background_color = {0.05f, 0.05f, 0.05f}, \
|
|
.studiolight_intensity = 1.0f, \
|
|
.render_pass = SCE_PASS_COMBINED, \
|
|
}
|
|
|
|
#define _DNA_DEFAULT_View3DOverlay \
|
|
{ \
|
|
.flag = V3D_OVERLAY_VIEWER_ATTRIBUTE | V3D_OVERLAY_SCULPT_SHOW_MASK | V3D_OVERLAY_SCULPT_SHOW_FACE_SETS, \
|
|
.wireframe_threshold = 1.0f, \
|
|
.wireframe_opacity = 1.0f, \
|
|
.retopology_offset = 0.2f, \
|
|
.viewer_attribute_opacity = 1.0f, \
|
|
.xray_alpha_bone = 0.5f, \
|
|
.bone_wire_alpha = 1.0f, \
|
|
.fade_alpha = 0.40f, \
|
|
.texture_paint_mode_opacity = 1.0f, \
|
|
.weight_paint_mode_opacity = 1.0f, \
|
|
.vertex_paint_mode_opacity = 1.0f, \
|
|
/* Intentionally different to vertex/paint mode, \
|
|
* we typically want to see shading too. */ \
|
|
.sculpt_mode_mask_opacity = 0.75f, \
|
|
.sculpt_mode_face_sets_opacity = 1.0f, \
|
|
\
|
|
.edit_flag = V3D_OVERLAY_EDIT_FACES | V3D_OVERLAY_EDIT_SEAMS | \
|
|
V3D_OVERLAY_EDIT_SHARP | V3D_OVERLAY_EDIT_FREESTYLE_EDGE | \
|
|
V3D_OVERLAY_EDIT_FREESTYLE_FACE | V3D_OVERLAY_EDIT_CREASES | \
|
|
V3D_OVERLAY_EDIT_BWEIGHTS, \
|
|
.handle_display = CURVE_HANDLE_SELECTED, \
|
|
\
|
|
.gpencil_paper_opacity = 0.5f, \
|
|
.gpencil_grid_opacity = 0.9f, \
|
|
.gpencil_vertex_paint_opacity = 1.0f, \
|
|
.normals_constant_screen_size = 7.0f, \
|
|
}
|
|
|
|
#define _DNA_DEFAULT_View3DCursor \
|
|
{ \
|
|
.rotation_mode = ROT_MODE_XYZ, \
|
|
.rotation_quaternion = {1, 0, 0, 0}, \
|
|
.rotation_axis = {0, 1, 0}, \
|
|
}
|
|
|
|
#define _DNA_DEFAULT_View3D \
|
|
{ \
|
|
.spacetype = SPACE_VIEW3D, \
|
|
.scenelock = true, \
|
|
.grid = 1.0f, \
|
|
.gridlines = 16, \
|
|
.gridsubdiv = 10, \
|
|
.shading = _DNA_DEFAULT_View3DShading, \
|
|
.overlay = _DNA_DEFAULT_View3DOverlay, \
|
|
\
|
|
.gridflag = V3D_SHOW_X | V3D_SHOW_Y | V3D_SHOW_FLOOR | V3D_SHOW_ORTHO_GRID, \
|
|
\
|
|
.flag = V3D_SELECT_OUTLINE, \
|
|
.flag2 = V3D_SHOW_RECONSTRUCTION | V3D_SHOW_ANNOTATION | V3D_SHOW_VIEWER, \
|
|
\
|
|
.lens = 50.0f, \
|
|
.clip_start = 0.01f, \
|
|
.clip_end = 1000.0f, \
|
|
\
|
|
.bundle_size = 0.2f, \
|
|
.bundle_drawtype = OB_PLAINAXES, \
|
|
\
|
|
/* stereo */ \
|
|
.stereo3d_camera = STEREO_3D_ID, \
|
|
.stereo3d_flag = V3D_S3D_DISPPLANE, \
|
|
.stereo3d_convergence_alpha = 0.15f, \
|
|
.stereo3d_volume_alpha = 0.05f, \
|
|
\
|
|
/* Grease pencil settings. */ \
|
|
.vertex_opacity = 1.0f, \
|
|
.gp_flag = V3D_GP_SHOW_EDIT_LINES, \
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* clang-format on */
|