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goo-engine/build_files/build_environment/cmake/sdl.cmake
T
Brecht Van Lommel 7a395e2e7f Revert changes from main commits that were merged into blender-v4.1-release
The last good commit was f57e4c5b98.

After this one more fix was committed, this one is preserved as well:
67bd678887.
2024-03-18 15:04:12 +01:00

46 lines
1.4 KiB
CMake

# SPDX-FileCopyrightText: 2012-2022 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
set(SDL_PATCH ${PATCH_CMD} -p 0 -N -d ${BUILD_DIR}/sdl/src/external_sdl < ${PATCH_DIR}/sdl.diff)
if(WIN32)
set(SDL_EXTRA_ARGS
-DSDL_STATIC=Off
)
else()
set(SDL_EXTRA_ARGS
-DSDL_STATIC=ON
-DSDL_SHARED=OFF
-DSDL_VIDEO=OFF
-DSNDIO=OFF
)
# Core Haptics only available once macOS 11.0 becomes minimum.
if(APPLE AND NOT BLENDER_PLATFORM_ARM)
list(APPEND SDL_EXTRA_ARGS -DSDL_HAPTICS=OFF)
set(SDL_PATCH
${SDL_PATCH} &&
${PATCH_CMD} -p 0 -N -d ${BUILD_DIR}/sdl/src/external_sdl < ${PATCH_DIR}/sdl_haptics.diff)
endif()
endif()
ExternalProject_Add(external_sdl
URL file://${PACKAGE_DIR}/${SDL_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${SDL_HASH_TYPE}=${SDL_HASH}
PREFIX ${BUILD_DIR}/sdl
PATCH_COMMAND ${SDL_PATCH}
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/sdl ${DEFAULT_CMAKE_FLAGS} ${SDL_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/sdl
)
if(BUILD_MODE STREQUAL Release AND WIN32)
ExternalProject_Add_Step(external_sdl after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/sdl/include/sdl2 ${HARVEST_TARGET}/sdl/include
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/sdl/lib ${HARVEST_TARGET}/sdl/lib
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/sdl/bin ${HARVEST_TARGET}/sdl/lib
DEPENDEES install
)
endif()