b32effdaa8
We call UpdateWindow very early in our window creation, before we get an openGl surface and before our message queue is ready. This results in WM_ACTIVATE, WM_SIZE, WM_MOVE, and WM_PAINT messages sent to us at a time when GetMessageTime() returns zero. This makes our event message times have a gap between the fourth and fifth messages, equal to the time since system start. There is no downside to not calling this at this time. Pull Request: https://projects.blender.org/blender/blender/pulls/117965