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goo-engine
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8365cebe32089dc1dc962a42361ceea936ffe82d
goo-engine
/
source
/
gameengine
/
VideoTexture
T
History
Campbell Barton
48881ad1e0
Code cleanup: doxy comments
2014-05-14 15:00:47 +10:00
..
BlendType.h
BGE: Making sure m_objType is initialized in the BlendType (VideoTexture) constructor.
2013-08-03 05:01:50 +00:00
blendVideoTex.cpp
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CMakeLists.txt
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Common.h
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Exception.cpp
BGE: Making sure m_line is initialized in the Exception (VideoTexture) constructor.
2013-08-03 05:01:45 +00:00
Exception.h
Code cleanup: doxy comments
2014-05-14 15:00:47 +10:00
FilterBase.cpp
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FilterBase.h
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FilterBlueScreen.cpp
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FilterBlueScreen.h
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FilterColor.cpp
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FilterColor.h
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FilterNormal.cpp
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FilterNormal.h
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FilterSource.cpp
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FilterSource.h
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ImageBase.cpp
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ImageBase.h
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ImageBuff.cpp
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ImageBuff.h
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ImageMix.cpp
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ImageMix.h
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ImageRender.cpp
Code cleanup: Removing KX_KetsjiEngine::m_drawingmode
2014-03-24 20:11:11 -07:00
ImageRender.h
BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionality to RAS_IRasterizer. RAS_OpenGLRasterizer is a bit of a mess now with references to Ketsji and other modules it shouldn't be accessing.
2013-11-04 19:21:07 +00:00
ImageViewport.cpp
BGE Rasterizer Cleanup: Cleaning up some includes.
2013-11-04 19:22:10 +00:00
ImageViewport.h
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PyTypeList.cpp
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PyTypeList.h
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SConscript
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Texture.cpp
BGE code cleanup: Removing OpenGL and bf_gpu code from KX_LightObject
2014-03-27 22:32:06 -07:00
Texture.h
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VideoBase.cpp
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VideoBase.h
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VideoFFmpeg.cpp
BGE VideoTexture: Fix for loading PNG (and possibly other) files.
2014-05-09 13:53:42 -07:00
VideoFFmpeg.h
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