2703bbe147
While testing the RX 5700XT with HIP on Linux, I noticed that under specific conditions, shadows would not render properly. The specific conditions being a combination of: - Curve rendering - Subsurface Scattering - Custom mesh light shaders - Specific GPU and HIP compiler combinations This specific combination was not present in the render test suite. This commit adds a heavily simplified verion of a file that is affected (Cosmos Laundromat demo) to the test suite to test for this specific issue. Ref: blender/blender-test-data!41