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871b24dd67a59b9c348c8dbfec61326568dfc835
goo-engine
/
source
/
gameengine
/
Physics
/
Bullet
T
History
Benoit Bolsee
36ef95eff5
BGE bug
#17408
fixed: Radar sensor is oriented the wrong way when the set along negative axis. Improve reliability of Radar detection by clearing the manifold cache instead of updating it.
2008-08-07 17:29:06 +00:00
..
CcdPhysicsController.cpp
BGE fix bug
#17430
: BGE Collide/Touch Sensor interfearing with other unrelated sensor states. The bug was introduced in the recent logic optimization patch. It only affects collision and touch sensors. The bug is fixed by keeping track of registration count.
2008-08-05 16:23:33 +00:00
CcdPhysicsController.h
BGE fix bug
#17430
: BGE Collide/Touch Sensor interfearing with other unrelated sensor states. The bug was introduced in the recent logic optimization patch. It only affects collision and touch sensors. The bug is fixed by keeping track of registration count.
2008-08-05 16:23:33 +00:00
CcdPhysicsEnvironment.cpp
BGE bug
#17408
fixed: Radar sensor is oriented the wrong way when the set along negative axis. Improve reliability of Radar detection by clearing the manifold cache instead of updating it.
2008-08-07 17:29:06 +00:00
CcdPhysicsEnvironment.h
BGE fix bug
#17430
: BGE Collide/Touch Sensor interfearing with other unrelated sensor states. The bug was introduced in the recent logic optimization patch. It only affects collision and touch sensors. The bug is fixed by keeping track of registration count.
2008-08-05 16:23:33 +00:00
CMakeLists.txt
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
Makefile
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SConscript
==SCons==
2006-02-07 21:24:36 +00:00