Logo
Explore Help
Sign In
dillongoostudios/goo-engine
3
0
Fork 0
You've already forked goo-engine
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
896a5fccef78bfbb60be8eae5ed552388ecdeb1b
goo-engine/source/gameengine/GamePlayer/ghost
T
History
Campbell Barton 8b6f5c171d - rather then passing the python namespace dictionary to the controller function get the namespace from the converter.
- renamed SetPythonDictionary() to SetPyNamespace()
- remove IsLight(), GetGameObjectType() existed before this but wasnt used for lights.
2009-09-29 22:49:33 +00:00
..
CMakeLists.txt
white space commit. (2 spaces -> tab).
2009-09-06 01:51:23 +00:00
GPG_Application.cpp
- rather then passing the python namespace dictionary to the controller function get the namespace from the converter.
2009-09-29 22:49:33 +00:00
GPG_Application.h
Fixed sound stuff for gameplayer, no sound though as U.audiodevice is set to 0 (="No Audio").
2009-09-04 20:03:27 +00:00
GPG_Canvas.cpp
…
GPG_Canvas.h
…
GPG_ghost.cpp
Added sound device default settings for the gameplayer.
2009-09-04 20:14:59 +00:00
GPG_KeyboardDevice.cpp
…
GPG_KeyboardDevice.h
…
GPG_System.cpp
…
GPG_System.h
…
Makefile
2.5 audio cleanup:
2009-08-10 15:39:11 +00:00
SConscript
option to build the BGE without python, uses existing python check (cmake and scons)
2009-09-29 21:42:40 +00:00
Powered by Gitea Version: 1.26.2 Page: 1188ms Template: 12ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API