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8dc3d4e3fdb4e33e52699d615af4a3a65a92c776
goo-engine
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intern
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itasc
T
History
Campbell Barton
4c2de5e0c7
fix some types and incorrect info
2012-07-26 17:41:09 +00:00
..
kdl
fix some types and incorrect info
2012-07-26 17:41:09 +00:00
Armature.cpp
code cleanup: replace cos(M_PI / 4) and sin(M_PI / 4) with M_SQRT1_2 define
2012-07-22 18:40:50 +00:00
Armature.hpp
Fix [
#31544
]: iTaSC assertion when creating armature with no joint. This degenerated case can be obtained by having a single bone in the IK chain and locking all 3 axis. This case was causing an assert in the KDL library. The bug is fixed by simply not creating the IK scene in this case.
2012-06-04 22:29:17 +00:00
Cache.cpp
…
Cache.hpp
…
CMakeLists.txt
Fix unaligned array crash in Eigen3 because of compilation option. The EIGEN_DONT_ALIGN_STATICALLY compilation option was added for Win32 only in revision 41283 because of some compilation problem. But this option is causing alignment problem for Eigen3 local variables when SSE optimization is enabled. I do not have any compilation problem when the option is not defined, so I just remove it as it should.
2012-06-07 08:04:58 +00:00
ConstraintSet.cpp
Another set of UI messages fixes and tweaks! No functional changes.
2011-10-23 19:54:06 +00:00
ConstraintSet.hpp
…
ControlledObject.cpp
Another set of UI messages fixes and tweaks! No functional changes.
2011-10-23 19:54:06 +00:00
ControlledObject.hpp
…
CopyPose.cpp
Another set of UI messages fixes and tweaks! No functional changes.
2011-10-23 19:54:06 +00:00
CopyPose.hpp
…
Distance.cpp
Fix [
#31430
] part 2: crash in iTaSC when end effector is a fixed bone. This situation was causing access to invalid index in the joint angle array although the end effector doesn't need any joint angle to compute its pause. Fixed this by changing the internal API of joint array: return pointer instead of reference so that NULL pointer can be returned instead of crashing when the index is invalid.
2012-06-07 08:16:41 +00:00
Distance.hpp
…
eigen_types.cpp
…
eigen_types.hpp
…
FixedObject.cpp
Fix [
#31544
]: iTaSC assertion when creating armature with no joint. This degenerated case can be obtained by having a single bone in the IK chain and locking all 3 axis. This case was causing an assert in the KDL library. The bug is fixed by simply not creating the IK scene in this case.
2012-06-04 22:29:17 +00:00
FixedObject.hpp
Fix [
#31544
]: iTaSC assertion when creating armature with no joint. This degenerated case can be obtained by having a single bone in the IK chain and locking all 3 axis. This case was causing an assert in the KDL library. The bug is fixed by simply not creating the IK scene in this case.
2012-06-04 22:29:17 +00:00
MovingFrame.cpp
Fix [
#31544
]: iTaSC assertion when creating armature with no joint. This degenerated case can be obtained by having a single bone in the IK chain and locking all 3 axis. This case was causing an assert in the KDL library. The bug is fixed by simply not creating the IK scene in this case.
2012-06-04 22:29:17 +00:00
MovingFrame.hpp
Fix [
#31544
]: iTaSC assertion when creating armature with no joint. This degenerated case can be obtained by having a single bone in the IK chain and locking all 3 axis. This case was causing an assert in the KDL library. The bug is fixed by simply not creating the IK scene in this case.
2012-06-04 22:29:17 +00:00
Object.hpp
Fix [
#31544
]: iTaSC assertion when creating armature with no joint. This degenerated case can be obtained by having a single bone in the IK chain and locking all 3 axis. This case was causing an assert in the KDL library. The bug is fixed by simply not creating the IK scene in this case.
2012-06-04 22:29:17 +00:00
Scene.cpp
code cleanup: spelling
2012-07-16 23:23:33 +00:00
Scene.hpp
…
SConscript
Fix unaligned array crash in Eigen3 because of compilation option. The EIGEN_DONT_ALIGN_STATICALLY compilation option was added for Win32 only in revision 41283 because of some compilation problem. But this option is causing alignment problem for Eigen3 local variables when SSE optimization is enabled. I do not have any compilation problem when the option is not defined, so I just remove it as it should.
2012-06-07 08:04:58 +00:00
Solver.hpp
…
ublas_types.hpp
…
UncontrolledObject.cpp
…
UncontrolledObject.hpp
…
WDLSSolver.cpp
Another set of UI messages fixes and tweaks! No functional changes.
2011-10-23 19:54:06 +00:00
WDLSSolver.hpp
…
WorldObject.cpp
…
WorldObject.hpp
…
WSDLSSolver.cpp
Another set of UI messages fixes and tweaks! No functional changes.
2011-10-23 19:54:06 +00:00
WSDLSSolver.hpp
…