8efd41271d
This commit exposes the "Quality" option of the Open Image Denoiser to the user for the denoise node in the compositor. There are a few quality modes: - High - Highest quality, but takes the longest to process. - Balanced - Slightly lower quality, but usually halves the processing time compared to High. - Fast - Further reduce the quality, for a small increase in speed over Balanced. Along with that there is a `Follow Scene` option which will use the quality set in the scene settings. This allows users that have multiple denoise nodes (E.g. For multi-pass denoising), to quickly switch all nodes between different quality modes. Performance (denoising time): High: 13 seconds Balanced: 6 seconds Fast: 5 seconds Test setup: CPU: AMD Ryzen 9 5950X Denoising a 3840x2160 render --- Follow ups: Ideally the "Denoise Nodes" UI panel in the render properties panel would be hidden if the compositor setup does not contain any denoise nodes. However implementing this efficiently can be difficult and so it was decided this task was outside the scope of this commit. Pull Request: https://projects.blender.org/blender/blender/pulls/130252