Files
goo-engine/intern
Brecht Van Lommel 4fba59c55d Fix #105803: Cycles slow light tree build when previewing shader nodes
When linking a texture directly to the material output, it's likely being
done for the purpose of previewing. In that case, bias the heuristic towards
not building a light tree, as it's likely not needed and slow on dense meshes.
2023-03-16 14:58:47 +01:00
..
2023-02-07 14:17:01 +11:00
2023-02-07 14:17:01 +11:00