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9a6c5d8b3ef2e2ddd444d79c384bea0eeffca71f
goo-engine/source/gameengine/GamePlayer/ghost
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Bastien Montagne dd83387e0b And one more "G.main" compile fix, this time for BGE ;)
2013-02-05 13:31:59 +00:00
..
CMakeLists.txt
…
GPG_Application.cpp
BGE: "Fix" for issue [#33663] "Objects Share Materials / Textures When Grouped In SingleTexture / MultiTexture Mode" reported by Josiah Lane (solarlune).
2012-12-24 03:13:53 +00:00
GPG_Application.h
Fix for [#32361] "Blenderplayer quad-buffer maximum 100Hz Fps" reported by HG1.
2012-08-18 23:46:37 +00:00
GPG_Canvas.cpp
…
GPG_Canvas.h
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
GPG_ghost.cpp
And one more "G.main" compile fix, this time for BGE ;)
2013-02-05 13:31:59 +00:00
GPG_KeyboardDevice.cpp
style cleanup: bge, switch statements mostly.
2012-10-21 07:58:38 +00:00
GPG_KeyboardDevice.h
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
GPG_System.cpp
code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
2012-04-11 08:15:13 +00:00
GPG_System.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
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