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9bd65528e3206012a6c842bea289cecb17b309b8
goo-engine
/
source
/
blender
/
python
/
gpu
T
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mano-wii
9bd65528e3
GPU Python: optionally init the vertexformat in the vertexbuffer itself.
2018-10-05 17:22:03 -03:00
..
CMakeLists.txt
…
gpu_py_api.c
…
gpu_py_api.h
…
gpu_py_batch.c
GPU Python: fix crash when calling
batch.draw
without passing a shader.
2018-10-05 11:55:17 -03:00
gpu_py_batch.h
…
gpu_py_element.c
Cleanup: style
2018-10-01 09:20:31 +10:00
gpu_py_element.h
…
gpu_py_matrix.c
…
gpu_py_matrix.h
…
gpu_py_offscreen.c
…
gpu_py_offscreen.h
…
gpu_py_primitive.c
…
gpu_py_primitive.h
…
gpu_py_select.c
…
gpu_py_select.h
…
gpu_py_shader.c
Cleanup: use PyModule_AddIntConstant
2018-10-04 23:53:57 -03:00
gpu_py_shader.h
…
gpu_py_types.c
…
gpu_py_types.h
…
gpu_py_vertex_buffer.c
GPU Python: optionally init the vertexformat in the vertexbuffer itself.
2018-10-05 17:22:03 -03:00
gpu_py_vertex_buffer.h
…
gpu_py_vertex_format.c
GPU Python: optionally init the vertexformat in the vertexbuffer itself.
2018-10-05 17:22:03 -03:00
gpu_py_vertex_format.h
GPU Python: optionally init the vertexformat in the vertexbuffer itself.
2018-10-05 17:22:03 -03:00