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dillongoostudios/goo-engine
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9ff4fa667108eeecfaaaae477b9e3708c0db5eab
goo-engine/source/gameengine
T
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Campbell Barton 6972e19fd5 code cleanup:
- replace (strcmp(vfont->name, FO_BUILTIN_NAME) == 0)  with  (BKE_vfont_is_builtin(vfont)).
- reduce some double promotions.
2012-08-03 22:12:57 +00:00
..
BlenderRoutines
style cleanup
2012-07-21 22:58:08 +00:00
Converter
BGE: Fix for [#31993] "BGE Vertex deformer optimized method does not work properly" reported by Mario Mey plus some other cleanup. The bug was caused by not taking the object matrix into account when doing the transforms (when I developed the deformer, my test file had the object at the origin...).
2012-07-29 23:49:17 +00:00
Expressions
style cleanup
2012-07-21 22:58:08 +00:00
GameLogic
style cleanup
2012-07-21 22:58:08 +00:00
GamePlayer
style cleanup
2012-07-21 22:58:08 +00:00
Ketsji
code cleanup:
2012-08-03 22:12:57 +00:00
Network
optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro.
2012-06-25 09:14:37 +00:00
Physics
game engine: Fix CcdPhysicsEnvironment functions that accessed m_solverInfo
2012-08-01 17:59:32 +00:00
Rasterizer
code cleanup:
2012-08-03 22:12:57 +00:00
SceneGraph
style cleanup
2012-07-21 22:58:08 +00:00
VideoTexture
code cleanup:
2012-08-03 22:12:57 +00:00
CMakeLists.txt
code cleanup: remove mode comments, these were applied very un-evenly across a few files.
2012-05-27 13:22:43 +00:00
SConscript
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