Files
goo-engine/intern/cycles/util/CMakeLists.txt
T
Christian Rauch a296b8f694 GPU: replace GLEW with libepoxy
With libepoxy we can choose between EGL and GLX at runtime, as well as
dynamically open EGL and GLX libraries without linking to them.

This will make it possible to build with Wayland, EGL, GLVND support while
still running on systems that only have X11, GLX and libGL. It also paves
the way for headless rendering through EGL.

libepoxy is a new library dependency, and is included in the precompiled
libraries. GLEW is no longer a dependency, and WITH_SYSTEM_GLEW was removed.

Includes contributions by Brecht Van Lommel, Ray Molenkamp, Campbell Barton
and Sergey Sharybin.

Ref T76428

Differential Revision: https://developer.blender.org/D15291
2022-08-15 16:10:29 +02:00

154 lines
2.2 KiB
CMake

# SPDX-License-Identifier: Apache-2.0
# Copyright 2011-2022 Blender Foundation
set(INC
..
)
set(INC_SYS
)
set(SRC
aligned_malloc.cpp
debug.cpp
ies.cpp
log.cpp
math_cdf.cpp
md5.cpp
murmurhash.cpp
path.cpp
profiling.cpp
string.cpp
simd.cpp
system.cpp
task.cpp
thread.cpp
time.cpp
transform.cpp
transform_avx2.cpp
transform_sse41.cpp
windows.cpp
)
set(LIB
${TBB_LIBRARIES}
)
set(SRC_HEADERS
algorithm.h
aligned_malloc.h
args.h
array.h
atomic.h
boundbox.h
debug.h
defines.h
deque.h
disjoint_set.h
guarded_allocator.cpp
foreach.h
function.h
guarded_allocator.h
half.h
hash.h
ies.h
image.h
image_impl.h
list.h
log.h
map.h
math.h
math_cdf.h
math_fast.h
math_intersect.h
math_float2.h
math_float3.h
math_float4.h
math_float8.h
math_int2.h
math_int3.h
math_int4.h
math_matrix.h
md5.h
murmurhash.h
openimagedenoise.h
opengl.h
openvdb.h
optimization.h
param.h
path.h
profiling.h
progress.h
projection.h
queue.h
rect.h
set.h
simd.h
avxf.h
avxb.h
avxi.h
semaphore.h
sseb.h
ssef.h
ssei.h
stack_allocator.h
static_assert.h
stats.h
string.h
system.h
task.h
tbb.h
texture.h
thread.h
time.h
transform.h
types.h
types_float2.h
types_float2_impl.h
types_float3.h
types_float3_impl.h
types_float4.h
types_float4_impl.h
types_float8.h
types_float8_impl.h
types_int2.h
types_int2_impl.h
types_int3.h
types_int3_impl.h
types_int4.h
types_int4_impl.h
types_spectrum.h
types_uchar2.h
types_uchar2_impl.h
types_uchar3.h
types_uchar3_impl.h
types_uchar4.h
types_uchar4_impl.h
types_uint2.h
types_uint2_impl.h
types_uint3.h
types_uint3_impl.h
types_uint4.h
types_uint4_impl.h
types_ushort4.h
unique_ptr.h
vector.h
version.h
windows.h
xml.h
)
if(CXX_HAS_SSE)
set_source_files_properties(transform_sse41.cpp PROPERTIES COMPILE_FLAGS "${CYCLES_SSE41_KERNEL_FLAGS}")
endif()
if(CXX_HAS_AVX2)
set_source_files_properties(transform_avx2.cpp PROPERTIES COMPILE_FLAGS "${CYCLES_AVX2_KERNEL_FLAGS}")
endif()
include_directories(${INC})
include_directories(SYSTEM ${INC_SYS})
add_definitions(${GL_DEFINITIONS})
cycles_add_library(cycles_util "${LIB}" ${SRC} ${SRC_HEADERS})