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goo-engine
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a82b7171a2cd0730d61baee2b3810a54854235dd
goo-engine
/
source
/
gameengine
/
GamePlayer
/
ghost
T
History
Tom Musgrove
4a1a766a16
= game engine fixes=
...
two fixes to the GE by Charlie
2007-01-08 04:22:23 +00:00
..
CMakeLists.txt
CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on.
2006-11-17 02:27:12 +00:00
GPG_Application.cpp
-fixes in player: draw physics debugging, only render frames when actually updated, fix with hierarchies not properly build (causing crashes)
2006-12-26 22:02:31 +00:00
GPG_Application.h
Sorry to break the cvs-closed status, so if you really need to make a new 2.40 build, just disable the game engine if it doesn't compile for a platform. Again, sorry if this breaks non-windows platforms, but I hope people help to get this amazing fix working for all platforms. Armature-fixing contribution from Snailrose. Also lots of cool things from Snailrose and Lagan.
2006-01-06 03:46:54 +00:00
GPG_Canvas.cpp
…
GPG_Canvas.h
…
GPG_ghost.cpp
= game engine fixes=
2007-01-08 04:22:23 +00:00
GPG_KeyboardDevice.cpp
…
GPG_KeyboardDevice.h
…
GPG_System.cpp
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GPG_System.h
…
Makefile
…
SConscript
* compiler command-line fix for scons/win32-mingw
2006-11-06 08:21:53 +00:00