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goo-engine
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a975a3ca63d155e9ee1f0ba96fd451c330885aaa
goo-engine
/
source
/
gameengine
/
GamePlayer
/
ghost
T
History
Bastien Montagne
d9fa9bffd5
Grmll, sorry for the noise, fix stupi cpoypaste typo in previous commit.
2015-02-26 11:46:05 +01:00
..
CMakeLists.txt
Support dynamic loading of SDL libraries
2014-11-17 17:43:18 +05:00
GPG_Application.cpp
Grmll, sorry for the noise, fix stupi cpoypaste typo in previous commit.
2015-02-26 11:46:05 +01:00
GPG_Application.h
BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionality to RAS_IRasterizer. RAS_OpenGLRasterizer is a bit of a mess now with references to Ketsji and other modules it shouldn't be accessing.
2013-11-04 19:21:07 +00:00
GPG_Canvas.cpp
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPG_Canvas.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPG_ghost.cpp
OSX: revive GHOST_HACK_getFirstFile cause it breaks things on older OSX versions.
2014-12-25 15:12:56 +01:00
GPG_KeyboardDevice.cpp
…
GPG_KeyboardDevice.h
…
GPG_System.cpp
…
GPG_System.h
BGE cleanup: GPC_System was an empty class, so I'm dropping it and having GPG_System inherit directly from KX_ISystem.
2013-07-09 01:18:48 +00:00
SConscript
Support dynamic loading of SDL libraries
2014-11-17 17:43:18 +05:00