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b0261a446d907a2f72d87212eac0b98199cf8708
goo-engine/source/gameengine/GamePlayer/ghost
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Mitchell Stokes dbf4328f3f BGE: Adding a render.setFullScreen() and a render.getFullScreen() to allow fulscreening games via Python.
2013-04-13 21:09:02 +00:00
..
CMakeLists.txt
…
GPG_Application.cpp
bge fix: framing mode "Expanded" not updated when resizing blenderplayer
2013-04-12 01:52:30 +00:00
GPG_Application.h
fix for own commit r54806 with argument order and multisampling.
2013-02-24 10:50:33 +00:00
GPG_Canvas.cpp
BGE: Adding a render.setFullScreen() and a render.getFullScreen() to allow fulscreening games via Python.
2013-04-13 21:09:02 +00:00
GPG_Canvas.h
BGE: Adding a render.setFullScreen() and a render.getFullScreen() to allow fulscreening games via Python.
2013-04-13 21:09:02 +00:00
GPG_ghost.cpp
Patch [#34373] Use i18n monospace font in Text editor and Python console
2013-03-12 07:25:53 +00:00
GPG_KeyboardDevice.cpp
style cleanup: bge, switch statements mostly.
2012-10-21 07:58:38 +00:00
GPG_KeyboardDevice.h
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
GPG_System.cpp
…
GPG_System.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
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