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b2a9d012b4e0ce820cb81ce170d84bed143ac041
goo-engine/source/gameengine/Network
T
History
Campbell Barton 640d766370 style cleanup - remove unneeded ';'s
2012-03-08 03:05:57 +00:00
..
LoopBackNetwork
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
NG_NetworkDeviceInterface.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
NG_NetworkMessage.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
NG_NetworkMessage.h
style cleanup - remove unneeded ';'s
2012-03-08 03:05:57 +00:00
NG_NetworkObject.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
NG_NetworkObject.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
NG_NetworkScene.cpp
style cleanup, use { on newline after function definition.
2012-02-25 16:49:59 +00:00
NG_NetworkScene.h
style cleanup
2012-03-02 16:05:54 +00:00
SConscript
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