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bb52e70c8a3688263af01bc9d2eda3d5e5f077bc
goo-engine/source/gameengine/GamePlayer/ghost
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Erwin Coumans 36f498aae0 made some gfx debug code win32 specific
2006-04-03 01:28:43 +00:00
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GPG_Application.cpp
applied Charlies patch for game engine graphics. display list support, and bumpmapping shader improvements.
2006-04-02 21:04:20 +00:00
GPG_Application.h
Sorry to break the cvs-closed status, so if you really need to make a new 2.40 build, just disable the game engine if it doesn't compile for a platform. Again, sorry if this breaks non-windows platforms, but I hope people help to get this amazing fix working for all platforms. Armature-fixing contribution from Snailrose. Also lots of cool things from Snailrose and Lagan.
2006-01-06 03:46:54 +00:00
GPG_Canvas.cpp
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GPG_Canvas.h
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GPG_ghost.cpp
made some gfx debug code win32 specific
2006-04-03 01:28:43 +00:00
GPG_KeyboardDevice.cpp
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GPG_KeyboardDevice.h
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GPG_System.cpp
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GPG_System.h
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Makefile
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SConscript
==SCons==
2006-02-07 21:24:36 +00:00
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