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goo-engine/source/gameengine
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Mitchell Stokes f22f60e7c4 BGE: This fixes a problem where lamps in inactive layers were rendering shadows buffers that never got used, which was a huge performance sink.
2012-03-29 01:56:08 +00:00
..
BlenderRoutines
style cleanup
2012-03-28 05:03:24 +00:00
Converter
BGE: This fixes a problem where lamps in inactive layers were rendering shadows buffers that never got used, which was a huge performance sink.
2012-03-29 01:56:08 +00:00
Expressions
style cleanup
2012-03-28 05:03:24 +00:00
GameLogic
style cleanup
2012-03-28 05:03:24 +00:00
GamePlayer
Windows Blenderplayer: The console now closes when the Blenderplayer launches (like it does with Blender). To get it back, use the -c flag, which is finally working as described: "-c: keep console window open"
2012-03-29 01:40:19 +00:00
Ketsji
Fix #30702: game engine softbody weld threshold was exposed in UI, but actually
2012-03-28 12:18:25 +00:00
Network
style cleanup - remove unneeded ';'s
2012-03-08 03:05:57 +00:00
Physics
style cleanup
2012-03-28 05:03:24 +00:00
Rasterizer
style cleanup
2012-03-28 05:03:24 +00:00
SceneGraph
style cleanup
2012-03-28 05:03:24 +00:00
VideoTexture
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
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