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goo-engine
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bc8f602601ddbbadb30872eaa83ef5cf80fbe322
goo-engine
/
source
/
gameengine
/
GamePlayer
/
ghost
T
History
Campbell Barton
4d4664d98f
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
..
CMakeLists.txt
…
GPG_Application.cpp
style cleanup
2012-09-16 04:58:18 +00:00
GPG_Application.h
Fix for [
#32361
] "Blenderplayer quad-buffer maximum 100Hz Fps" reported by HG1.
2012-08-18 23:46:37 +00:00
GPG_Canvas.cpp
…
GPG_Canvas.h
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
GPG_ghost.cpp
style cleanup
2012-09-16 04:58:18 +00:00
GPG_KeyboardDevice.cpp
style cleanup (mostly whitespace)
2012-02-27 10:35:39 +00:00
GPG_KeyboardDevice.h
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
GPG_System.cpp
code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
2012-04-11 08:15:13 +00:00
GPG_System.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
SConscript
…