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dillongoostudios/goo-engine
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bef5cb3aa2e5a7a992f3fa096943ba671c98e7b1
goo-engine/source/gameengine
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Mitchell Stokes 7317b4fcf1 Fix 40343: Using replace mesh (e.g., LODs) on a skinned mesh crashes.
Need to use parent->AddRef() in a few places.
2014-05-27 17:05:35 -07:00
..
BlenderRoutines
Code cleanup: Removing KX_KetsjiEngine::m_drawingmode
2014-03-24 20:11:11 -07:00
Converter
BGE LibNew: Only warn about meshes with users in debug builds.
2014-05-20 15:04:25 -07:00
Expressions
Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define
2014-04-01 15:22:28 +11:00
GameLogic
BGE cleanup: Removing the unused SCA_EventManager::Replace_PhysicsScene().
2014-05-01 19:43:07 -07:00
GamePlayer
blenderplayer - Reviewed some command line options and the respective help
2014-04-06 14:38:15 -07:00
Ketsji
Fix 40343: Using replace mesh (e.g., LODs) on a skinned mesh crashes.
2014-05-27 17:05:35 -07:00
Network
clang/cmake - quiet warnings for external libs and reference moto as a system include.
2013-07-15 08:26:16 +00:00
Physics
Fix T38895: Unstable behavior using VehicleWrapper after Bullet 2.82 update
2014-05-16 10:44:01 -07:00
Rasterizer
Fix T40199: bge.logic.LibFree() could cause crashes by leaving dangling pointers in the rasterizer.
2014-05-14 19:11:08 -07:00
SceneGraph
Style Cleanup: remove preprocessor indentation (updated wiki style guide too)
2013-12-22 14:12:19 +11:00
VideoTexture
Code cleanup: doxy comments
2014-05-14 15:00:47 +10:00
CMakeLists.txt
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SConscript
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