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Andrea Weikert cdc2cf4fd3 FIX: [#27536] GLSL object space normal maps have wrong shading
Added object and world space for normal map in GLSL view.
2013-09-20 11:55:43 +00:00
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blender
FIX: [#27536] GLSL object space normal maps have wrong shading
2013-09-20 11:55:43 +00:00
blenderplayer
Usual blenderplayer stub fix... ;)
2013-09-07 12:46:48 +00:00
creator
OSX: Compilefix for ndof symbols get magled when used extern C, now use discrete c files embedded, patch by Jake Kauth
2013-09-13 15:18:17 +00:00
gameengine
BGE: Fixing a typo in the collision API that was found by agoose77.
2013-09-17 21:00:19 +00:00
icons
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tests
- update bl_run_operators.py for change in blender.
2013-09-15 01:46:25 +00:00
CMakeLists.txt
remove WINDOWS checks in cmake, this variable isn't defined on windows and checks weren't needed.
2013-09-03 03:04:44 +00:00
SConscript
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