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Campbell Barton cead1e1977 added mesh_calc_normals_ex() which is mesh_calc_normals() with an option to skip recalculating the vertex normals (only calculate poly/face normals instead).
also removed unneeded allocation of face normals.

otherwise no functional change.
2011-12-06 22:55:41 +00:00
..
blender
added mesh_calc_normals_ex() which is mesh_calc_normals() with an option to skip recalculating the vertex normals (only calculate poly/face normals instead).
2011-12-06 22:55:41 +00:00
blenderplayer
Add stubs for bad level calls found when doing a release build (including more features) while working on the last commit
2011-12-01 18:36:36 +00:00
creator
svn merge ^/trunk/blender -r42139:42172
2011-11-26 16:29:14 +00:00
darwin
…
gameengine
svn merge ^/trunk/blender -r42303:42329
2011-12-02 01:01:07 +00:00
icons
…
tests
pep8 edits and avoid naming conflicts with python builtins
2011-11-24 19:36:12 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
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