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d79fa8dc4dc28fc49dbdbecbd481bc21657f24c6
goo-engine/source/blender/gpu
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Brecht Van Lommel 60ab0b8418 Fix T52298: hidden lamps still compute shadow buffers in viewport.
2017-08-12 13:22:26 +02:00
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intern
Fix T52298: hidden lamps still compute shadow buffers in viewport.
2017-08-12 13:22:26 +02:00
shaders
Fix T52001: material draw mode principled BSDF artifacts at some angles.
2017-07-08 23:42:20 +02:00
CMakeLists.txt
3D View: new nethod of opengl selection
2017-03-09 06:22:02 +11:00
GPU_basic_shader.h
GPU: avoid multiple bind calls in GPU_draw_pbvh_buffers
2016-06-10 06:09:11 +10:00
GPU_buffers.h
Cleanup: GPU PBVH naming
2017-05-11 22:05:19 +10:00
GPU_compositing.h
…
GPU_debug.h
Fix redundant declarations after recent changes in GPU debug
2016-08-16 14:40:23 +02:00
GPU_draw.h
GPU: move select index code out of WM
2016-06-25 21:13:33 +10:00
GPU_extensions.h
OpenGL: remove GLSL support query (it's always supported)
2016-10-10 01:28:30 -04:00
GPU_framebuffer.h
…
GPU_glew.h
…
GPU_init_exit.h
…
GPU_material.h
Fix T52298: hidden lamps still compute shadow buffers in viewport.
2017-08-12 13:22:26 +02:00
GPU_select.h
3D View: new nethod of opengl selection
2017-03-09 06:22:02 +11:00
GPU_shader.h
Viewport smoke: add support to render the volume using a color ramp.
2016-10-30 12:29:05 +01:00
GPU_texture.h
…
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