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dillongoostudios/goo-engine
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db051f2b2ddae22b6ff7468ae5cca7884d5b06da
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Campbell Barton db051f2b2d fix MESH_OT_tris_convert_to_quads() limit options (uv and vertex color) were not working at all.
2012-09-19 04:48:34 +00:00
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blender
fix MESH_OT_tris_convert_to_quads() limit options (uv and vertex color) were not working at all.
2012-09-19 04:48:34 +00:00
blenderplayer
Color Management, Stage 2: Switch color pipeline to use OpenColorIO
2012-09-15 10:05:07 +00:00
creator
Enable OpenColorIO for MinGW64 build targets
2012-09-16 18:05:32 +00:00
darwin
initial retina support for osx \ to take effect you must perhaps logout/in \i prefer in terminal: /System/Library/Frameworks/CoreServices.framework/Frameworks/LaunchServices.framework/Support/lsregister -v -f
2012-09-07 15:44:20 +00:00
gameengine
code cleanup: remove vertex/weight paint's VP_COLINDEX, this feature worked in the code but wasnt accessible from the UI this wasn't even accessible from the UI in 2.4x.
2012-09-18 04:55:52 +00:00
icons
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tests
wiki reference checker now prints undocumented sections, more helpful then a massive list of all props.
2012-09-18 00:41:00 +00:00
CMakeLists.txt
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SConscript
Scons:
2012-06-30 22:44:36 +00:00
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