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dillongoostudios/goo-engine
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db71b5ef88ada7cccf6e86dfd30e58dc9668cf61
goo-engine/source/gameengine/GamePlayer/ghost
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Daniel Stokes 23c0e0d996 BGE: fix [#35811] Blenderplayer crash on closing if file saved with an actual version.
Making sure free_nodesystem() is called before BLO_blendfiledata_free() fixes the problem. free_nodesystem() relies on blendfiledata.
2013-06-24 04:21:17 +00:00
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CMakeLists.txt
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GPG_Application.cpp
Minor code cleanup in 'source/gameengine/GamePlayer/ghost/GPG_Application.cpp'.
2013-06-22 09:04:33 +00:00
GPG_Application.h
fix for own commit r54806 with argument order and multisampling.
2013-02-24 10:50:33 +00:00
GPG_Canvas.cpp
BGE: Adding a render.setFullScreen() and a render.getFullScreen() to allow fulscreening games via Python.
2013-04-13 21:09:02 +00:00
GPG_Canvas.h
BGE: Adding a render.setFullScreen() and a render.getFullScreen() to allow fulscreening games via Python.
2013-04-13 21:09:02 +00:00
GPG_ghost.cpp
BGE: fix [#35811] Blenderplayer crash on closing if file saved with an actual version.
2013-06-24 04:21:17 +00:00
GPG_KeyboardDevice.cpp
BGE: Fix for [#35479] "OSKEY (Command Key on Mac) not working" reported by Mike Pan (mpan3).
2013-06-20 03:22:55 +00:00
GPG_KeyboardDevice.h
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
GPG_System.cpp
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GPG_System.h
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SConscript
split bge includes for scons onto their own lines (for easier merging)
2013-05-29 21:56:55 +00:00
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