af21da1282
This change moves the tests data files and publish folder of assets repository to the main blender.git repository as LFS files. The goal of this change is to eliminate toil of modifying tests, cherry-picking changes to LFS branches, adding tests as part of a PR which brings new features or fixes. More detailed explanation and conversation can be found in the design task. Ref #137215 Co-authored-by: Brecht Van Lommel <brecht@blender.org> Pull Request: https://projects.blender.org/blender/blender/pulls/137219 Pull Request: https://projects.blender.org/blender/blender/pulls/138487
397 lines
15 KiB
Python
397 lines
15 KiB
Python
# SPDX-FileCopyrightText: 2020-2023 Blender Authors
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#
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# SPDX-License-Identifier: GPL-2.0-or-later
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"""
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blender -b --factory-startup --python tests/python/bl_animation_fcurves.py -- --testdir /path/to/tests/files/animation
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"""
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import pathlib
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import sys
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import unittest
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from math import degrees, radians
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from typing import List
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import bpy
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class AbstractAnimationTest:
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@classmethod
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def setUpClass(cls):
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cls.testdir = args.testdir
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def setUp(self):
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self.assertTrue(self.testdir.exists(),
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'Test dir %s should exist' % self.testdir)
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class FCurveEvaluationTest(AbstractAnimationTest, unittest.TestCase):
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def test_fcurve_versioning_291(self):
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# See D8752.
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bpy.ops.wm.open_mainfile(filepath=str(self.testdir / "fcurve-versioning-291.blend"))
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cube = bpy.data.objects['Cube']
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fcurve = cube.animation_data.action.fcurves.find('location', index=0)
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self.assertAlmostEqual(0.0, fcurve.evaluate(1))
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self.assertAlmostEqual(0.019638698548078537, fcurve.evaluate(2))
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self.assertAlmostEqual(0.0878235399723053, fcurve.evaluate(3))
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self.assertAlmostEqual(0.21927043795585632, fcurve.evaluate(4))
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self.assertAlmostEqual(0.41515052318573, fcurve.evaluate(5))
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self.assertAlmostEqual(0.6332430243492126, fcurve.evaluate(6))
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self.assertAlmostEqual(0.8106040954589844, fcurve.evaluate(7))
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self.assertAlmostEqual(0.924369215965271, fcurve.evaluate(8))
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self.assertAlmostEqual(0.9830065965652466, fcurve.evaluate(9))
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self.assertAlmostEqual(1.0, fcurve.evaluate(10))
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def test_fcurve_extreme_handles(self):
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# See D8752.
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bpy.ops.wm.open_mainfile(filepath=str(self.testdir / "fcurve-extreme-handles.blend"))
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cube = bpy.data.objects['Cube']
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fcurve = cube.animation_data.action.fcurves.find('location', index=0)
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self.assertAlmostEqual(0.0, fcurve.evaluate(1))
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self.assertAlmostEqual(0.004713400732725859, fcurve.evaluate(2))
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self.assertAlmostEqual(0.022335870191454887, fcurve.evaluate(3))
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self.assertAlmostEqual(0.06331237405538559, fcurve.evaluate(4))
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self.assertAlmostEqual(0.16721539199352264, fcurve.evaluate(5))
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self.assertAlmostEqual(0.8327845335006714, fcurve.evaluate(6))
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self.assertAlmostEqual(0.9366875886917114, fcurve.evaluate(7))
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self.assertAlmostEqual(0.9776642322540283, fcurve.evaluate(8))
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self.assertAlmostEqual(0.9952865839004517, fcurve.evaluate(9))
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self.assertAlmostEqual(1.0, fcurve.evaluate(10))
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class EulerFilterTest(AbstractAnimationTest, unittest.TestCase):
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def setUp(self):
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super().setUp()
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bpy.ops.wm.open_mainfile(filepath=str(self.testdir / "euler-filter.blend"))
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def test_multi_channel_filter(self):
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"""Test fixing discontinuities that require all X/Y/Z rotations to work."""
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self.activate_object('Three-Channel-Jump')
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fcu_rot = self.active_object_rotation_channels()
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# # Check some pre-filter values to make sure the file is as we expect.
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# Keyframes before the "jump". These shouldn't be touched by the filter.
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self.assertEqualAngle(-87.5742, fcu_rot[0], 22)
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self.assertEqualAngle(69.1701, fcu_rot[1], 22)
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self.assertEqualAngle(-92.3918, fcu_rot[2], 22)
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# Keyframes after the "jump". These should be updated by the filter.
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self.assertEqualAngle(81.3266, fcu_rot[0], 23)
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self.assertEqualAngle(111.422, fcu_rot[1], 23)
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self.assertEqualAngle(76.5996, fcu_rot[2], 23)
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with bpy.context.temp_override(**self.get_context()):
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bpy.ops.graph.euler_filter()
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# Keyframes before the "jump". These shouldn't be touched by the filter.
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self.assertEqualAngle(-87.5742, fcu_rot[0], 22)
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self.assertEqualAngle(69.1701, fcu_rot[1], 22)
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self.assertEqualAngle(-92.3918, fcu_rot[2], 22)
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# Keyframes after the "jump". These should be updated by the filter.
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self.assertEqualAngle(-98.6734, fcu_rot[0], 23)
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self.assertEqualAngle(68.5783, fcu_rot[1], 23)
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self.assertEqualAngle(-103.4, fcu_rot[2], 23)
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def test_single_channel_filter(self):
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"""Test fixing discontinuities in single channels."""
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self.activate_object('One-Channel-Jumps')
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fcu_rot = self.active_object_rotation_channels()
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# # Check some pre-filter values to make sure the file is as we expect.
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# Keyframes before the "jump". These shouldn't be touched by the filter.
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self.assertEqualAngle(360, fcu_rot[0], 15)
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self.assertEqualAngle(396, fcu_rot[1], 21) # X and Y are keyed on different frames.
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# Keyframes after the "jump". These should be updated by the filter.
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self.assertEqualAngle(720, fcu_rot[0], 16)
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self.assertEqualAngle(72, fcu_rot[1], 22)
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with bpy.context.temp_override(**self.get_context()):
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bpy.ops.graph.euler_filter()
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# Keyframes before the "jump". These shouldn't be touched by the filter.
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self.assertEqualAngle(360, fcu_rot[0], 15)
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self.assertEqualAngle(396, fcu_rot[1], 21) # X and Y are keyed on different frames.
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# Keyframes after the "jump". These should be updated by the filter.
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self.assertEqualAngle(360, fcu_rot[0], 16)
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self.assertEqualAngle(432, fcu_rot[1], 22)
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def assertEqualAngle(self, angle_degrees: float, fcurve: bpy.types.FCurve, frame: int) -> None:
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self.assertAlmostEqual(
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radians(angle_degrees),
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fcurve.evaluate(frame),
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4,
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"Expected %.3f degrees, but FCurve %s[%d] evaluated to %.3f on frame %d" % (
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angle_degrees, fcurve.data_path, fcurve.array_index, degrees(fcurve.evaluate(frame)), frame,
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)
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)
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@staticmethod
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def get_context():
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ctx = bpy.context.copy()
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for area in bpy.context.window.screen.areas:
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if area.type != 'GRAPH_EDITOR':
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continue
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ctx['area'] = area
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ctx['space'] = area.spaces.active
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break
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return ctx
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@staticmethod
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def activate_object(object_name: str) -> None:
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ob = bpy.data.objects[object_name]
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bpy.context.view_layer.objects.active = ob
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@staticmethod
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def active_object_rotation_channels() -> List[bpy.types.FCurve]:
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ob = bpy.context.view_layer.objects.active
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action = ob.animation_data.action
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return [action.fcurves.find('rotation_euler', index=idx) for idx in range(3)]
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def get_view3d_context():
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ctx = bpy.context.copy()
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for area in bpy.context.window.screen.areas:
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if area.type != 'VIEW_3D':
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continue
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ctx['area'] = area
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ctx['space'] = area.spaces.active
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break
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return ctx
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class KeyframeInsertTest(AbstractAnimationTest, unittest.TestCase):
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def setUp(self):
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super().setUp()
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bpy.ops.wm.read_homefile(use_factory_startup=True)
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def test_keyframe_insertion_basic(self):
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bpy.ops.mesh.primitive_monkey_add()
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key_count = 100
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with bpy.context.temp_override(**get_view3d_context()):
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for frame in range(key_count):
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bpy.context.scene.frame_set(frame)
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bpy.ops.anim.keyframe_insert_by_name(type="Location")
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key_object = bpy.context.active_object
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for key_index in range(key_count):
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key = key_object.animation_data.action.fcurves[0].keyframe_points[key_index]
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self.assertEqual(key.co.x, key_index)
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bpy.ops.object.delete(use_global=False)
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def test_keyframe_insert_keytype(self):
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key_object = bpy.context.active_object
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# Inserting a key with a specific type should work.
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key_object.keyframe_insert("location", keytype='GENERATED')
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# Unsupported/unknown types should be rejected.
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with self.assertRaises(ValueError):
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key_object.keyframe_insert("rotation_euler", keytype='UNSUPPORTED')
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# Only a single key should have been inserted.
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keys = key_object.animation_data.action.fcurves[0].keyframe_points
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self.assertEqual(len(keys), 1)
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self.assertEqual(keys[0].type, 'GENERATED')
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def test_keyframe_insertion_high_frame_number(self):
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bpy.ops.mesh.primitive_monkey_add()
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key_count = 100
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frame_offset = 1000000
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with bpy.context.temp_override(**get_view3d_context()):
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for frame in range(key_count):
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bpy.context.scene.frame_set(frame + frame_offset)
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bpy.ops.anim.keyframe_insert_by_name(type="Location")
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key_object = bpy.context.active_object
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for key_index in range(key_count):
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key = key_object.animation_data.action.fcurves[0].keyframe_points[key_index]
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self.assertEqual(key.co.x, key_index + frame_offset)
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bpy.ops.object.delete(use_global=False)
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def test_keyframe_insertion_subframes_basic(self):
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bpy.ops.mesh.primitive_monkey_add()
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key_count = 50
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with bpy.context.temp_override(**get_view3d_context()):
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for i in range(key_count):
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bpy.context.scene.frame_set(0, subframe=i / key_count)
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bpy.ops.anim.keyframe_insert_by_name(type="Location")
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key_object = bpy.context.active_object
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for key_index in range(key_count):
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key = key_object.animation_data.action.fcurves[0].keyframe_points[key_index]
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self.assertAlmostEqual(key.co.x, key_index / key_count)
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bpy.ops.object.delete(use_global=False)
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def test_keyframe_insertion_subframes_high_frame_number(self):
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bpy.ops.mesh.primitive_monkey_add()
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key_count = 50
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frame_offset = 1000000
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with bpy.context.temp_override(**get_view3d_context()):
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for i in range(key_count):
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bpy.context.scene.frame_set(frame_offset, subframe=i / key_count)
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bpy.ops.anim.keyframe_insert_by_name(type="Location")
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key_object = bpy.context.active_object
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# These are the possible floating point steps from "1.000.000" up to "1.000.001".
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floating_point_steps = [
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1000000.0,
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1000000.0625,
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1000000.125,
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1000000.1875,
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1000000.25,
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1000000.3125,
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1000000.375,
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1000000.4375,
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1000000.5,
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1000000.5625,
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1000000.625,
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1000000.6875,
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1000000.75,
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1000000.8125,
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1000000.875,
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1000000.9375,
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# Even though range() is exclusive, the floating point limitations mean keys end up on that position.
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1000001.0
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]
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keyframe_points = key_object.animation_data.action.fcurves[0].keyframe_points
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for i, value in enumerate(floating_point_steps):
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key = keyframe_points[i]
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self.assertAlmostEqual(key.co.x, value)
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# This checks that there is a key on every possible floating point value and not more than that.
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self.assertEqual(len(floating_point_steps), len(keyframe_points))
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bpy.ops.object.delete(use_global=False)
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class KeyframeDeleteTest(AbstractAnimationTest, unittest.TestCase):
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def setUp(self):
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super().setUp()
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bpy.ops.wm.read_homefile(use_factory_startup=True)
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def test_keyframe_deletion_basic(self):
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bpy.ops.mesh.primitive_monkey_add()
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key_count = 100
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with bpy.context.temp_override(**get_view3d_context()):
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bpy.context.scene.frame_set(-1)
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bpy.ops.anim.keyframe_insert_by_name(type="Location")
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key_object = bpy.context.active_object
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fcu = key_object.animation_data.action.fcurves[0]
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for i in range(key_count):
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fcu.keyframe_points.insert(frame=i, value=0)
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with bpy.context.temp_override(**get_view3d_context()):
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for frame in range(key_count):
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bpy.context.scene.frame_set(frame)
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bpy.ops.anim.keyframe_delete_by_name(type="Location")
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# Only the key on frame -1 should be left
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self.assertEqual(len(fcu.keyframe_points), 1)
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bpy.ops.object.delete(use_global=False)
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def test_keyframe_deletion_high_frame_number(self):
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bpy.ops.mesh.primitive_monkey_add()
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key_count = 100
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frame_offset = 1000000
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with bpy.context.temp_override(**get_view3d_context()):
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bpy.context.scene.frame_set(-1)
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bpy.ops.anim.keyframe_insert_by_name(type="Location")
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key_object = bpy.context.active_object
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fcu = key_object.animation_data.action.fcurves[0]
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for i in range(key_count):
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fcu.keyframe_points.insert(frame=i + frame_offset, value=0)
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with bpy.context.temp_override(**get_view3d_context()):
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for frame in range(key_count):
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bpy.context.scene.frame_set(frame + frame_offset)
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bpy.ops.anim.keyframe_delete_by_name(type="Location")
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# Only the key on frame -1 should be left
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self.assertEqual(len(fcu.keyframe_points), 1)
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bpy.ops.object.delete(use_global=False)
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def test_keyframe_deletion_subframe_basic(self):
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bpy.ops.mesh.primitive_monkey_add()
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key_count = 50
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with bpy.context.temp_override(**get_view3d_context()):
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bpy.context.scene.frame_set(-1)
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bpy.ops.anim.keyframe_insert_by_name(type="Location")
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key_object = bpy.context.active_object
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fcu = key_object.animation_data.action.fcurves[0]
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for i in range(key_count):
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fcu.keyframe_points.insert(frame=i / key_count, value=0)
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with bpy.context.temp_override(**get_view3d_context()):
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for frame in range(key_count):
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bpy.context.scene.frame_set(0, subframe=frame / key_count)
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bpy.ops.anim.keyframe_delete_by_name(type="Location")
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# Only the key on frame -1 should be left
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self.assertEqual(len(fcu.keyframe_points), 1)
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bpy.ops.object.delete(use_global=False)
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def test_keyframe_deletion_subframe_high_frame_number(self):
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bpy.ops.mesh.primitive_monkey_add()
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key_count = 50
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frame_offset = 1000000
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with bpy.context.temp_override(**get_view3d_context()):
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bpy.context.scene.frame_set(-1)
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bpy.ops.anim.keyframe_insert_by_name(type="Location")
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key_object = bpy.context.active_object
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fcu = key_object.animation_data.action.fcurves[0]
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for i in range(key_count):
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fcu.keyframe_points.insert(frame=i / key_count + frame_offset, value=0)
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with bpy.context.temp_override(**get_view3d_context()):
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for frame in range(key_count):
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bpy.context.scene.frame_set(frame_offset, subframe=frame / key_count)
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bpy.ops.anim.keyframe_delete_by_name(type="Location")
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# Only the key on frame -1 should be left
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# This works even though there are floating point precision issues,
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# because the deletion has the exact same precision as the insertion.
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# Due to that, the code calls keyframe_delete_by_name for
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# every floating point step multiple times.
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self.assertEqual(len(fcu.keyframe_points), 1)
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bpy.ops.object.delete(use_global=False)
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def main():
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global args
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import argparse
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if '--' in sys.argv:
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argv = [sys.argv[0]] + sys.argv[sys.argv.index('--') + 1:]
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else:
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argv = sys.argv
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parser = argparse.ArgumentParser()
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parser.add_argument('--testdir', required=True, type=pathlib.Path)
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args, remaining = parser.parse_known_args(argv)
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unittest.main(argv=remaining)
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if __name__ == "__main__":
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main()
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