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goo-engine
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de180aba35ea0bc203abb4995b9fbcaa2d97aaa2
goo-engine
/
source
/
gameengine
/
SceneGraph
T
History
Campbell Barton
c1c26c36f6
Style Cleanup: remove preprocessor indentation (updated wiki style guide too)
2013-12-22 14:12:19 +11:00
..
CMakeLists.txt
…
SConscript
split bge includes for scons onto their own lines (for easier merging)
2013-05-29 21:56:55 +00:00
SG_BBox.cpp
Style Cleanup: remove preprocessor indentation (updated wiki style guide too)
2013-12-22 14:12:19 +11:00
SG_BBox.h
…
SG_Controller.cpp
style cleanup
2012-03-28 05:03:24 +00:00
SG_Controller.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
SG_DList.h
…
SG_IObject.cpp
style cleanup
2012-09-16 04:58:18 +00:00
SG_IObject.h
…
SG_Node.cpp
style cleanup
2012-09-16 04:58:18 +00:00
SG_Node.h
…
SG_ParentRelation.h
…
SG_QList.h
…
SG_Spatial.cpp
code cleanup: spelling
2012-10-20 20:36:51 +00:00
SG_Spatial.h
…
SG_Tree.cpp
BGE: Making sure m_left, m_right, m_parent, m_radius, and m_client_object are initialized in the SG_Tree constructors.
2013-08-03 05:01:57 +00:00
SG_Tree.h
…