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dillongoostudios/goo-engine
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df01af5a1f05d03ad1464bca1fcbffe495ca0539
goo-engine/source
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Campbell Barton df01af5a1f Methods didn't check for zombies which could crash in the case where a method for an object is kept.
func = ob.getMass
 ...remove ob...
 func() # crash

2 More refcount fixes spotted by Benoit too
2009-05-09 18:18:04 +00:00
..
blender
Second fix for [#18697] 2.49RC1: Keyed Particles fine in viewport but give me a crash during render
2009-05-07 22:31:19 +00:00
creator
* fix linking problem for mingw with setenv/_putenv_s, here we use putenv("key=val");
2009-04-29 20:09:08 +00:00
darwin
Make: removing hidden directories from .app failed.
2009-04-23 09:59:19 +00:00
gameengine
Methods didn't check for zombies which could crash in the case where a method for an object is kept.
2009-05-09 18:18:04 +00:00
icons
…
kernel
BGE performance, 3rd round: culling and rasterizer.
2009-05-07 09:13:01 +00:00
CMakeLists.txt
…
Makefile
Fix linking issue with gameplayer.
2009-05-01 15:19:47 +00:00
nan_compile.mk
Added BF_PROFILE (same name as in scons files) option.
2009-03-23 19:52:49 +00:00
nan_definitions.mk
This is patch [#18408] Build issues with make on Cygwin hosted MinGW (2.48.1)
2009-04-15 16:23:13 +00:00
nan_link.mk
patch #8583: Add support for gcc on irix
2008-11-24 14:15:05 +00:00
nan_subdirs.mk
…
nan_warn.mk
…
SConscript
* Minor cleanup of SCons files
2008-10-22 11:28:10 +00:00
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