Logo
Explore Help
Sign In
dillongoostudios/goo-engine
3
0
Fork 0
You've already forked goo-engine
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
df298490b841b4aa59f887dfd6fe720705cf5ca8
goo-engine/source/blender/gpu
T
History
Campbell Barton df298490b8 mask data is no longer automatically added when sculpting (except when there is a multi-res modifier).
2012-10-01 05:19:57 +00:00
..
intern
mask data is no longer automatically added when sculpting (except when there is a multi-res modifier).
2012-10-01 05:19:57 +00:00
shaders
Cycles: merge of changes from tomato branch.
2012-09-04 13:29:07 +00:00
CMakeLists.txt
simplified data_to_c macro in cmake
2012-08-11 13:32:19 +00:00
GPU_buffers.h
Revert changes made to support diffuse color when sculpting
2012-09-30 15:04:46 +00:00
GPU_draw.h
Revert changes made to support diffuse color when sculpting
2012-09-30 15:04:46 +00:00
GPU_extensions.h
Fix #32404: GLSL normal maps using float images were incorrectly getting
2012-08-30 17:42:04 +00:00
GPU_material.h
Fix #32513: incorrect color management in Material draw mode for Cycles.
2012-09-09 11:04:49 +00:00
SConscript
generate glsl shaders c files at build time.
2012-08-11 13:01:44 +00:00
Powered by Gitea Version: 1.26.2 Page: 1010ms Template: 8ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API